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6920c0380e
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
* 'master' of https://bitbucket.org/omigamedev/new_engine:
add text input popup
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2019-09-12 15:18:22 +02:00 |
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096930b02e
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implement file picker in iOS with .ext to UTI filtering
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2019-09-09 15:31:47 +02:00 |
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2e5ea079c8
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move dirs init for iOS and OSX
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2019-07-13 16:49:13 +02:00 |
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ea0679dfe5
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update iOS project
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2019-07-12 10:47:58 +02:00 |
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da6da775a0
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implement clipboard on iOS
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2019-06-25 16:04:16 +02:00 |
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27f4cb3ba8
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restore multithreading on iOS and use DisplayLink to decouple rendering from the main loop
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2019-03-01 15:16:05 +01:00 |
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8cd02787b3
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testing iOS multithread rendering
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2019-03-01 10:07:54 +01:00 |
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3a88235f56
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implement sharing in iOS, add OpenGL renderer in OSX window
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2018-11-30 20:41:52 +01:00 |
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829e8c0b62
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testing crash
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2018-11-30 14:27:11 +01:00 |
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f1ff142d91
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add changelog dialog and display_file api (implemented in osx and ios)
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2018-09-24 16:03:43 +02:00 |
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a37ea5309b
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implement SonarPen
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2018-08-15 02:20:23 +02:00 |
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f4cd7fdc62
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add file picking for osx and ios and implement equirectangular import
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2017-12-09 09:07:42 +00:00 |
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283e4e2b5c
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implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
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2017-10-20 09:16:12 +01:00 |
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060e08a891
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input boxes UI, keyboard animation
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2017-08-13 12:41:10 +01:00 |
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0907429a60
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add support for Apple Pencil and build for iOS
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2017-07-28 20:35:59 +01:00 |
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d1ce547abd
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add iOS support
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2017-05-07 23:49:46 +01:00 |
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