Commit Graph

16 Commits

Author SHA1 Message Date
0fb6658373 fix mixer on iOS, work with RGBA16F buffers on iOS instead of fallback to RGBA8 2018-08-05 16:27:26 +02:00
f16adb8fcc fix framebuffer read 2018-05-09 12:04:29 +02:00
0d3431a9de update android and xcode projects, fix document title and change default resolution to 1024px 2017-11-14 08:45:35 +00:00
fa4e67617b add color dodge and multiply blending modes shaders, change tmp framebuffer to RGBA32F for better precision and fix the blending problem for the stroke not reaching full opacity 2017-11-11 16:54:21 +00:00
2c0007c3c1 add xmp injection and disable some log messages 2017-09-27 23:02:39 +01:00
6dbb8bf3a1 fix texture id bug, few gestures bugs solved 2017-05-12 01:30:56 +01:00
fa49d9ee09 save and restore layers image when context is lost in Android 2017-04-29 21:30:40 +01:00
2e47ccb0c6 destroy all textures on window destruction and restore OpenGL objects when Android resumes the app 2017-04-28 15:06:23 +01:00
163a435e6e curl timeout, reorder layers, handle right click osx 2017-04-15 18:55:27 +02:00
9a4fd5e5c9 implement the complete stroke shader with custom blending mode 2017-04-05 15:55:11 +01:00
2dc7c4a9cc move log.h include in each file instead of pch, link libcurl and compile for mac 2017-04-02 16:57:56 +01:00
b6c9429b89 init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config 2017-04-02 15:02:45 +01:00
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
e8cabebe66 implement instanced drawing 2017-03-27 22:29:47 +01:00
0bc5e7aea9 compile for Android, add initial TextInput support 2017-03-25 08:35:09 +00:00
a2cb0ecafe added render target and bezier classes, added stroke settings panel 2017-03-24 03:15:29 +00:00