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209 Commits 2 Branches 0 Tags
11c26555a4edc314c1a57999f032b1be2dd5454c
Commit Graph

10 Commits

Author SHA1 Message Date
omigamedev
11c26555a4 implement cloud browser 2017-11-05 22:54:04 +00:00
omigamedev
a3276906f9 implement multithreading for windows, implement file uploading when saving 2017-11-03 21:27:33 +00:00
omigamedev
283e4e2b5c implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows. 2017-10-20 09:16:12 +01:00
omigamedev
506923de69 add brush follow-orientation flag to stroke settings and fix stroke preview 2017-08-20 16:01:49 +01:00
omigamedev
90ee185dcd fix brush projection to eliminate seams, still problems with big brushes and need to implement erase 2017-08-13 16:59:58 +01:00
omigamedev
0dfb458c71 Android opengl debug callback, Android device properties, fix texture internal format 2017-04-02 11:35:11 +01:00
omigamedev
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
omigamedev
a2cb0ecafe added render target and bezier classes, added stroke settings panel 2017-03-24 03:15:29 +00:00
omigamedev
914fc34331 complete left click event handle 2017-02-09 22:08:30 +00:00
omigamedev
39f44eca5e rename .hpp headers to .h 2017-01-31 22:48:55 +00:00
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