Commit Graph

65 Commits

Author SHA1 Message Date
e4ee87e4c6 rename texture to pattern and implement initial pattern settings 2019-02-17 23:41:17 +01:00
8e5a8eec1b refactor canvas modes 2019-02-01 22:51:25 +01:00
879be9d4fe implement brush presets save and restore from file, fix stencil nullptr, limit preview stroke max size 2019-01-23 16:53:58 +01:00
e26fcf1163 refactor Brush to be used in shared_ptr 2019-01-22 22:49:43 +01:00
9c93747b17 implement stencil from file 2019-01-15 23:54:08 +01:00
71f79a7fa0 use actual screen resolution and use multiple buffers drawing only when blending is in use 2019-01-08 10:29:47 +01:00
7773026358 Set default document res to 6K. Implement blending on canvas, mixer and export equirect. 2019-01-07 15:32:12 +01:00
e4fe0cffed Improved mask also work on erase. Improved shaders for layer opacity, now when drawing doesn't change opacity. Improved layers panel layout to be similar to PS. Added layer blending option and visibility. Added custom icons to checkboxes and fixed the combobox items. 2019-01-05 12:41:21 +01:00
0c6b409606 remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h 2018-11-27 14:24:01 +01:00
a124d19bdc fix transform commit shader 2018-11-23 14:19:59 +01:00
3ee10bb88d implement motion controllers and vr drawing with brush preview 2018-11-02 13:49:15 +01:00
3b73e84fe9 vr brush preview and pen gestures (pick and size) 2018-10-30 00:37:46 +01:00
a64e2fa8fb fix stroke preview, use hmd pose instead of eye, fix vr fullscreen mode 2018-10-28 23:31:22 +01:00
b366d6b61f hmd orient, vr ui 2018-10-28 22:25:15 +01:00
0fff9f2010 add openvr support, switch to 8.1 sdk, prepare for vr ui 2018-10-28 00:29:09 +02:00