Commit Graph

13 Commits

Author SHA1 Message Date
fa4e67617b add color dodge and multiply blending modes shaders, change tmp framebuffer to RGBA32F for better precision and fix the blending problem for the stroke not reaching full opacity 2017-11-11 16:54:21 +00:00
2c0007c3c1 add xmp injection and disable some log messages 2017-09-27 23:02:39 +01:00
6dbb8bf3a1 fix texture id bug, few gestures bugs solved 2017-05-12 01:30:56 +01:00
fa49d9ee09 save and restore layers image when context is lost in Android 2017-04-29 21:30:40 +01:00
2e47ccb0c6 destroy all textures on window destruction and restore OpenGL objects when Android resumes the app 2017-04-28 15:06:23 +01:00
163a435e6e curl timeout, reorder layers, handle right click osx 2017-04-15 18:55:27 +02:00
9a4fd5e5c9 implement the complete stroke shader with custom blending mode 2017-04-05 15:55:11 +01:00
2dc7c4a9cc move log.h include in each file instead of pch, link libcurl and compile for mac 2017-04-02 16:57:56 +01:00
b6c9429b89 init log before everything else, use WMI to read machine and system info, rtt fixed on Samsung A3, try to create different EGL context config 2017-04-02 15:02:45 +01:00
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
e8cabebe66 implement instanced drawing 2017-03-27 22:29:47 +01:00
0bc5e7aea9 compile for Android, add initial TextInput support 2017-03-25 08:35:09 +00:00
a2cb0ecafe added render target and bezier classes, added stroke settings panel 2017-03-24 03:15:29 +00:00