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a64e2fa8fb
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fix stroke preview, use hmd pose instead of eye, fix vr fullscreen mode
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2018-10-28 23:31:22 +01:00 |
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b366d6b61f
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hmd orient, vr ui
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2018-10-28 22:25:15 +01:00 |
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0fff9f2010
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add openvr support, switch to 8.1 sdk, prepare for vr ui
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2018-10-28 00:29:09 +02:00 |
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64ce471ed8
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disable brush pressure averaging, implement single finger for camera rotation when touch draw is disabled
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2018-10-13 17:03:15 +02:00 |
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ce344126be
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add share button and implement AirDrop share in OSX, update info.plist to set on Mac OS the default app for PPI, on iOS include the Documents/Inbox subfolder used to store the received files from AirDrop
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2018-10-12 13:09:22 +02:00 |
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a6d0914bf8
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implement eraser detection on windows
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2018-10-09 02:12:09 +02:00 |
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dba5eef824
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fix android compile, fix windows system info log, implement touch/stylus events on windows
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2018-10-08 21:13:44 +02:00 |
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6352f5afe1
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2018-10-08 12:45:06 +02:00 |
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5bb8f8845b
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separate global tick from draw so on tick any node can request a redraw
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2018-10-08 12:03:57 +02:00 |
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bc64d3c241
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implement pick_dir on windows, upload VS project,
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2018-10-08 03:51:05 +02:00 |
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05decb6a05
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fix some ui glitch with NodeButton, start implementing working dir option
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2018-10-06 16:17:42 +02:00 |
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739784b0d1
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conditional os in UI xml, add system dialog file open on osx, check api format or error message when opening a document, per-char text wrap on NodeText, additional info on create doc dialog like working path
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2018-10-06 14:20:07 +02:00 |
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0ec8435357
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implement android import, update android project and build for release
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2018-09-30 13:42:17 +02:00 |
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f1ff142d91
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add changelog dialog and display_file api (implemented in osx and ios)
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2018-09-24 16:03:43 +02:00 |
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71de44a7c1
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rename engine to src
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2018-09-16 14:21:58 +02:00 |
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