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573 Commits 2 Branches 0 Tags
aa189a3468329fb837191ae07cb210c4cbdaa485
Commit Graph

8 Commits

Author SHA1 Message Date
omigamedev
a85918c8b0 update gradle project, parallel for-loop based on std::thread on android, fix mipmaps on TextureManager 2019-01-28 14:06:42 +01:00
omigamedev
e26fcf1163 refactor Brush to be used in shared_ptr 2019-01-22 22:49:43 +01:00
omigamedev
886ab1f29b texture border not supported on mobile 2019-01-19 00:12:45 +01:00
omigamedev
8315b32550 implement brush outline 2019-01-18 11:11:00 +01:00
omigamedev
9787175b13 Implement raytraced lightmap 2019-01-09 23:32:10 +01:00
omigamedev
52c87d9ec6 implement grid and heightmap with lambert shading 2018-12-24 22:22:16 +01:00
omigamedev
0c6b409606 remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h 2018-11-27 14:24:01 +01:00
omigamedev
71de44a7c1 rename engine to src 2018-09-16 14:21:58 +02:00
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