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185 Commits 2 Branches 0 Tags
c85ce8cb8fe47322c6ace85ccaeb9194aa911f01
Commit Graph

11 Commits

Author SHA1 Message Date
omigamedev
04841a996b add pressure control flag on size and flow, change data directory in OSX to Documents 2017-09-24 18:55:15 +01:00
omigamedev
506923de69 add brush follow-orientation flag to stroke settings and fix stroke preview 2017-08-20 16:01:49 +01:00
omigamedev
de59ae151c remove unused shaders, fix color blending algorithm in shader 2017-08-18 02:01:35 +01:00
omigamedev
7495972763 non linear slider for brush tip control 2017-05-31 07:46:40 +01:00
omigamedev
c987b19c83 add jpg library, export as jpg, export animation frames, add pressure support on mac 2017-05-16 21:55:51 +01:00
omigamedev
54082591f1 clean warnings 2017-04-16 02:35:48 +02:00
omigamedev
9a4fd5e5c9 implement the complete stroke shader with custom blending mode 2017-04-05 15:55:11 +01:00
omigamedev
2dc7c4a9cc move log.h include in each file instead of pch, link libcurl and compile for mac 2017-04-02 16:57:56 +01:00
omigamedev
b1a3cb0309 add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling, 2017-03-31 15:39:51 +01:00
omigamedev
ade95724e8 change android icon, move code so .cpp and implement stroke preview using Stroke class for accurate preview. 2017-03-29 00:50:51 +01:00
omigamedev
a385addae5 implement basic paint canvas 2017-03-26 14:23:15 +01:00
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