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810 Commits 2 Branches 0 Tags
cab3f5d1619208c9ef9317aa048d78a673a3d3ea
Commit Graph

13 Commits

Author SHA1 Message Date
omigamedev
b6b0fb74f9 remove async task from texture and sampler binding, but add render thread assert 2019-07-28 11:16:20 +02:00
omigamedev
b89274e7a6 App::I static singleton to pointer 2019-07-11 18:08:17 +02:00
omigamedev
92dd00d910 update android project 2019-07-11 13:34:21 +02:00
omigamedev
4cbf0c47b4 add glad to load OpenGL extensions 2019-07-09 11:07:01 +02:00
omigamedev
0012e2ce9b render implement thread, wrap GL commands into tasks 2019-07-06 22:25:07 +02:00
omigamedev
a85918c8b0 update gradle project, parallel for-loop based on std::thread on android, fix mipmaps on TextureManager 2019-01-28 14:06:42 +01:00
omigamedev
e26fcf1163 refactor Brush to be used in shared_ptr 2019-01-22 22:49:43 +01:00
omigamedev
886ab1f29b texture border not supported on mobile 2019-01-19 00:12:45 +01:00
omigamedev
8315b32550 implement brush outline 2019-01-18 11:11:00 +01:00
omigamedev
9787175b13 Implement raytraced lightmap 2019-01-09 23:32:10 +01:00
omigamedev
52c87d9ec6 implement grid and heightmap with lambert shading 2018-12-24 22:22:16 +01:00
omigamedev
0c6b409606 remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h 2018-11-27 14:24:01 +01:00
omigamedev
71de44a7c1 rename engine to src 2018-09-16 14:21:58 +02:00
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