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b6b0fb74f9
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remove async task from texture and sampler binding, but add render thread assert
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2019-07-28 11:16:20 +02:00 |
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b89274e7a6
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App::I static singleton to pointer
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2019-07-11 18:08:17 +02:00 |
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92dd00d910
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update android project
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2019-07-11 13:34:21 +02:00 |
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4cbf0c47b4
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add glad to load OpenGL extensions
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2019-07-09 11:07:01 +02:00 |
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0012e2ce9b
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render implement thread, wrap GL commands into tasks
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2019-07-06 22:25:07 +02:00 |
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a85918c8b0
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update gradle project, parallel for-loop based on std::thread on android, fix mipmaps on TextureManager
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2019-01-28 14:06:42 +01:00 |
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e26fcf1163
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refactor Brush to be used in shared_ptr
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2019-01-22 22:49:43 +01:00 |
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886ab1f29b
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texture border not supported on mobile
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2019-01-19 00:12:45 +01:00 |
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8315b32550
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implement brush outline
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2019-01-18 11:11:00 +01:00 |
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9787175b13
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Implement raytraced lightmap
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2019-01-09 23:32:10 +01:00 |
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52c87d9ec6
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implement grid and heightmap with lambert shading
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2018-12-24 22:22:16 +01:00 |
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0c6b409606
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remove ui namespace which is not really used, move CameraData in camera_modes.h to avoid the inclusion of canva.h
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2018-11-27 14:24:01 +01:00 |
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71de44a7c1
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rename engine to src
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2018-09-16 14:21:58 +02:00 |
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