|
|
dba5eef824
|
fix android compile, fix windows system info log, implement touch/stylus events on windows
|
2018-10-08 21:13:44 +02:00 |
|
|
|
c9aecf885d
|
fix windows store package project for upload
|
2018-10-02 02:19:57 +02:00 |
|
|
|
0ec8435357
|
implement android import, update android project and build for release
|
2018-09-30 13:42:17 +02:00 |
|
|
|
dfc4a956ab
|
complete visual studio renaming
|
2018-09-16 14:45:02 +02:00 |
|
|
|
71de44a7c1
|
rename engine to src
|
2018-09-16 14:21:58 +02:00 |
|
|
|
37ec92c72e
|
versioning script
|
2018-09-16 13:34:49 +02:00 |
|
|
|
fb528f87de
|
implement cubes exporter for web viewer
|
2018-06-09 01:39:58 +02:00 |
|
|
|
1033b056af
|
set data_path to exe location on Windows because the open file dialog change the working directory, change the render loop to update only in case of an event or the animated or redraw is true
|
2018-03-08 22:37:30 +01:00 |
|
|
|
da54181754
|
import facebook 360 stripe
|
2018-03-07 21:17:23 +01:00 |
|
|
|
283e4e2b5c
|
implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows.
|
2017-10-20 09:16:12 +01:00 |
|
|
|
964795b44d
|
add support for high res brush textures, implement mipmaps on brush
|
2017-09-30 16:35:12 +01:00 |
|
|
|
ee6d352fc6
|
added asset loading class, zoom factor, vbo switch, shader version
|
2017-03-13 01:16:20 +00:00 |
|
|
|
11050fde9c
|
added android project and linked to engine source with successful compilation
|
2017-03-03 09:52:22 +00:00 |
|
|
|
d313e815d3
|
moved libs to submodules, small fix in Node move ctor
|
2017-01-31 11:21:56 +00:00 |
|
Omar Mohamed Ali Mudhir
|
2f042c3e95
|
added resizing to osx window
|
2017-01-25 09:15:22 +00:00 |
|
|
|
c93c1daecc
|
create visual studio project, add Windows initialization code
|
2017-01-17 20:20:12 +00:00 |
|
Omar Mohamed Ali Mudhir
|
13d8e6e563
|
base setup for osx in place
|
2017-01-14 18:30:19 +00:00 |
|