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747 Commits 2 Branches 0 Tags
db27334ce534a8cecf654a5478596a9bf4572c41
Commit Graph

12 Commits

Author SHA1 Message Date
omigamedev
da6da775a0 implement clipboard on iOS 2019-06-25 16:04:16 +02:00
omigamedev
27f4cb3ba8 restore multithreading on iOS and use DisplayLink to decouple rendering from the main loop 2019-03-01 15:16:05 +01:00
omigamedev
8cd02787b3 testing iOS multithread rendering 2019-03-01 10:07:54 +01:00
omigamedev
3a88235f56 implement sharing in iOS, add OpenGL renderer in OSX window 2018-11-30 20:41:52 +01:00
omigamedev
829e8c0b62 testing crash 2018-11-30 14:27:11 +01:00
omigamedev
f1ff142d91 add changelog dialog and display_file api (implemented in osx and ios) 2018-09-24 16:03:43 +02:00
omigamedev
a37ea5309b implement SonarPen 2018-08-15 02:20:23 +02:00
omigamedev
f4cd7fdc62 add file picking for osx and ios and implement equirectangular import 2017-12-09 09:07:42 +00:00
omigamedev
283e4e2b5c implement multithreaded rendering with context switch, gl state save/restore, add progress bar ui node, implement stencil texture for brush, implement multithreaded canvas load/save/export pano. Missing multithread in windows. 2017-10-20 09:16:12 +01:00
omigamedev
060e08a891 input boxes UI, keyboard animation 2017-08-13 12:41:10 +01:00
omigamedev
0907429a60 add support for Apple Pencil and build for iOS 2017-07-28 20:35:59 +01:00
omigamedev
d1ce547abd add iOS support 2017-05-07 23:49:46 +01:00
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