Logo
Explore Help
Sign In
omar/panopainter
1
0
Fork 0
You've already forked panopainter
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
80 Commits 2 Branches 0 Tags
dc693b2232740572804b6e726d53db64824c6e9c
Commit Graph

11 Commits

Author SHA1 Message Date
omigamedev
2dc7c4a9cc move log.h include in each file instead of pch, link libcurl and compile for mac 2017-04-02 16:57:56 +01:00
omigamedev
e8cabebe66 implement instanced drawing 2017-03-27 22:29:47 +01:00
omigamedev
a2cb0ecafe added render target and bezier classes, added stroke settings panel 2017-03-24 03:15:29 +00:00
omigamedev
c34d1a1f44 minor changes and added namespace to avoid conflicts when integrating with PanoPainter 2017-03-15 08:17:22 +00:00
omigamedev
ee6d352fc6 added asset loading class, zoom factor, vbo switch, shader version 2017-03-13 01:16:20 +00:00
omigamedev
d2f59c3ea1 testing bitmap font generation and draw using stb_truetype 2017-02-02 21:54:48 +00:00
omigamedev
39f44eca5e rename .hpp headers to .h 2017-01-31 22:48:55 +00:00
omigamedev
a80556f418 added singleton shader manager, custom widget attribute forward, parse border thickness and color for Border widget, parse and cache uniform locations, remove unused attrubutes code 2017-01-30 19:52:32 +00:00
omigamedev
16c1b6481e started implementing dynamic widget allocation by xml tag 2017-01-29 17:42:23 +00:00
omigamedev
9d6171c7d8 added color attribute and scissor clipping. Added debug callback to OpenGL messages 2017-01-24 20:05:19 +00:00
Omar Mohamed Ali Mudhir
13d8e6e563 base setup for osx in place 2017-01-14 18:30:19 +00:00
Powered by Gitea Version: 1.25.3 Page: 26ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API