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188a8df0e9
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Merge branch 'master' of https://bitbucket.org/omigamedev/new_engine
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2018-02-10 18:59:45 +01:00 |
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72603d5df8
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fix debug build with vs2017
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2018-02-10 18:53:56 +01:00 |
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5feb3acb1d
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add download progress, improbable cloud browser, lock touch when pencil is down on iOS
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2018-01-04 00:02:28 +00:00 |
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01370642a1
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change cloud url
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2017-12-23 13:57:43 +00:00 |
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0a3363fb13
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fix color picker panel, introduce an added() method when a node is added to che scene
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2017-12-23 10:56:38 +00:00 |
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a90aa4a60e
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implementing color wheel and new color picker
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2017-11-23 20:26:57 +00:00 |
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7564d11570
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add message when failed to load thumbs from cloud
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2017-11-14 09:31:12 +00:00 |
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8bc440b9b8
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add xml attributes for combobox node and add resolution selection for new doc
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2017-11-12 22:39:23 +00:00 |
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daaa7f9d48
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add ComboBox node, add blend modes button in stroke panel, move brush shader code to ShaderManager and avoid the same shader being recompiled many times
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2017-11-12 03:02:40 +00:00 |
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11c26555a4
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implement cloud browser
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2017-11-05 22:54:04 +00:00 |
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b49414bcd6
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implement file browser dialog
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2017-11-04 14:50:06 +00:00 |
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90ee185dcd
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fix brush projection to eliminate seams, still problems with big brushes and need to implement erase
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2017-08-13 16:59:58 +01:00 |
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7b99f0510a
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added timeline slider and export animation frames
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2017-05-15 00:43:37 +01:00 |
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577a4e4db7
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split app.cpp into multiple files, add NodeScroll and use it to scroll the side panels, some fixes to the events system
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2017-05-14 21:48:25 +01:00 |
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1f6c688258
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refactor layout.h into single file per Node* classes
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2017-05-13 21:58:04 +01:00 |
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