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f800df6cf5
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added camera pan for parallax and improved line drawing with preview line
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2017-05-06 23:22:34 +01:00 |
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9a4fd5e5c9
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implement the complete stroke shader with custom blending mode
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2017-04-05 15:55:11 +01:00 |
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2dc7c4a9cc
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move log.h include in each file instead of pch, link libcurl and compile for mac
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2017-04-02 16:57:56 +01:00 |
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c34d1a1f44
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minor changes and added namespace to avoid conflicts when integrating with PanoPainter
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2017-03-15 08:17:22 +00:00 |
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ee6d352fc6
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added asset loading class, zoom factor, vbo switch, shader version
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2017-03-13 01:16:20 +00:00 |
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39f44eca5e
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rename .hpp headers to .h
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2017-01-31 22:48:55 +00:00 |
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Omar Mohamed Ali Mudhir
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2f042c3e95
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added resizing to osx window
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2017-01-25 09:15:22 +00:00 |
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9d6171c7d8
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added color attribute and scissor clipping. Added debug callback to OpenGL messages
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2017-01-24 20:05:19 +00:00 |
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90ee10405d
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added rect shape with corrected uv interpolation
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2017-01-18 23:01:00 +00:00 |
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b351b70ddf
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enable multi sampling in Windows, fix circle shape
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2017-01-18 00:14:50 +00:00 |
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9e123a6a65
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fix uv mapping for the circle shape
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2017-01-17 20:55:39 +00:00 |
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c93c1daecc
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create visual studio project, add Windows initialization code
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2017-01-17 20:20:12 +00:00 |
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Omar Mohamed Ali Mudhir
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f1e6fb7716
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add uv layout type for Circle shape
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2017-01-17 20:02:15 +00:00 |
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Omar Mohamed Ali Mudhir
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d5fed78bf5
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add Slice9 type
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2017-01-16 14:42:22 +00:00 |
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Omar Mohamed Ali Mudhir
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8c217af051
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added rounded rectangle, first iteration works but still needs improved corners
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2017-01-16 03:58:21 +00:00 |
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Omar Mohamed Ali Mudhir
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baaaf213cc
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fix some shapes generation and draw a grid of shapes for an overview
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2017-01-16 00:22:44 +00:00 |
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Omar Mohamed Ali Mudhir
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de17029e0d
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split template into a public template for storage allocation and private implementation and move the code into the cpp
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2017-01-15 22:24:39 +00:00 |
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Omar Mohamed Ali Mudhir
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13d8e6e563
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base setup for osx in place
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2017-01-14 18:30:19 +00:00 |
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