#pragma once #include "node_panel_brush.h" namespace pp::panopainter { Node* clone_legacy_brush_button(const NodeButtonBrush& owner); void init_legacy_brush_button(NodeButtonBrush& owner); void set_legacy_brush_button_icon(NodeButtonBrush& owner, const char* path); void draw_legacy_brush_button(NodeButtonBrush& owner); bool read_legacy_brush_button(NodeButtonBrush& owner, BinaryStreamReader& r); void write_legacy_brush_button(const NodeButtonBrush& owner, BinaryStreamWriter& w); Node* clone_legacy_brush_preset_item(const NodeBrushPresetItem& owner); void init_legacy_brush_preset_item(NodeBrushPresetItem& owner); void draw_legacy_brush_preset_item(NodeBrushPresetItem& owner); } // namespace pp::panopainter