#include "pch.h" #include "legacy_app_dialog_services.h" #include "app.h" #include "legacy_ui_overlay_services.h" #include "node_input_box.h" #include "node_message_box.h" #include "node_progress_bar.h" namespace pp::panopainter { std::shared_ptr create_legacy_app_progress_dialog( App& app, const pp::app::AppProgressDialogPlan& plan) { auto progress = make_legacy_overlay_node(app); progress->m_progress->SetWidthP(plan.progress_fraction); progress->m_title->set_text(plan.title.c_str()); progress->m_total = plan.total; progress->m_count = plan.count; (void)attach_legacy_overlay_node(app, progress); return progress; } std::shared_ptr create_legacy_app_message_dialog( App& app, const pp::app::AppMessageDialogPlan& plan) { auto message = make_legacy_overlay_node(app); message->m_title->set_text(plan.title.c_str()); message->m_message->set_text(plan.message.c_str()); message->btn_ok->m_text->set_text(plan.ok_caption.c_str()); if (plan.show_cancel) message->btn_cancel->m_text->set_text(plan.cancel_caption.c_str()); else close_legacy_dialog_node(*message->btn_cancel); (void)attach_legacy_overlay_node(app, message); return message; } std::shared_ptr create_legacy_app_input_dialog( App& app, const pp::app::AppInputDialogPlan& plan) { auto input = make_legacy_overlay_node(app); input->m_title->set_text(plan.title.c_str()); input->m_field_name->set_text(plan.field_name.c_str()); input->btn_ok->m_text->set_text(plan.ok_caption.c_str()); (void)attach_legacy_overlay_node(app, input); return input; } } // namespace pp::panopainter