#include "renderer_api/renderer_api.h" #include #include namespace pp::renderer { namespace { [[nodiscard]] bool is_empty_c_string(const char* text) noexcept { return text == nullptr || text[0] == '\0'; } [[nodiscard]] std::size_t bounded_c_string_length(const char* text, std::size_t limit) noexcept { if (text == nullptr) { return 0; } std::size_t length = 0; while (length <= limit && text[length] != '\0') { ++length; } return length; } [[nodiscard]] pp::foundation::Status validate_shader_stage_source( ShaderStageSource source, const char* stage_name) noexcept { if (is_empty_c_string(source.entry_point)) { return pp::foundation::Status::invalid_argument(stage_name); } if (source.source == nullptr || source.source_size == 0U) { return pp::foundation::Status::invalid_argument("shader source must not be empty"); } if (source.source_size > max_shader_source_bytes) { return pp::foundation::Status::out_of_range("shader source exceeds the configured limit"); } return pp::foundation::Status::success(); } [[nodiscard]] Extent2D mip_level_extent(Extent2D extent, std::uint32_t level) noexcept { auto width = extent.width; auto height = extent.height; for (std::uint32_t index = 0; index < level; ++index) { width = width > 1U ? width / 2U : 1U; height = height > 1U ? height / 2U : 1U; } return Extent2D { .width = width, .height = height }; } } std::uint32_t bytes_per_pixel(TextureFormat format) noexcept { switch (format) { case TextureFormat::rgba8: return 4; case TextureFormat::r8: return 1; case TextureFormat::depth24_stencil8: return 4; } return 0; } std::uint32_t max_mip_levels_for_extent(Extent2D extent) noexcept { if (extent.width == 0U || extent.height == 0U) { return 0; } auto dimension = extent.width > extent.height ? extent.width : extent.height; std::uint32_t levels = 1; while (dimension > 1U && levels < max_texture_mip_levels) { dimension /= 2U; ++levels; } return levels; } bool has_texture_usage(TextureUsage usage, TextureUsage required) noexcept { const auto usage_bits = static_cast(usage); const auto required_bits = static_cast(required); return required_bits != 0U && (usage_bits & required_bits) == required_bits; } pp::foundation::Status validate_extent(Extent2D extent) noexcept { if (extent.width == 0 || extent.height == 0) { return pp::foundation::Status::invalid_argument("texture extent must be greater than zero"); } if (extent.width > max_texture_dimension || extent.height > max_texture_dimension) { return pp::foundation::Status::out_of_range("texture extent exceeds the configured limit"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_texture_usage(TextureUsage usage) noexcept { constexpr auto allowed_usage = TextureUsage::sampled | TextureUsage::render_target | TextureUsage::upload_destination | TextureUsage::readback_source | TextureUsage::copy_source | TextureUsage::copy_destination; const auto usage_bits = static_cast(usage); const auto allowed_bits = static_cast(allowed_usage); if (usage_bits == 0U) { return pp::foundation::Status::invalid_argument("texture usage must not be empty"); } if ((usage_bits & ~allowed_bits) != 0U) { return pp::foundation::Status::invalid_argument("texture usage contains unsupported flags"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_resource_label(const char* label) noexcept { if (label == nullptr) { return pp::foundation::Status::invalid_argument("resource label must not be null"); } if (bounded_c_string_length(label, max_resource_label_bytes) > max_resource_label_bytes) { return pp::foundation::Status::out_of_range("resource label exceeds the configured limit"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_texture_desc(TextureDesc desc) noexcept { const auto extent_status = validate_extent(desc.extent); if (!extent_status.ok()) { return extent_status; } if (bytes_per_pixel(desc.format) == 0U) { return pp::foundation::Status::invalid_argument("texture format is not supported"); } if (desc.mip_levels == 0U) { return pp::foundation::Status::invalid_argument("texture mip level count must be greater than zero"); } if (desc.mip_levels > max_mip_levels_for_extent(desc.extent)) { return pp::foundation::Status::out_of_range("texture mip level count exceeds the texture extent"); } const auto usage_status = validate_texture_usage(desc.usage); if (!usage_status.ok()) { return usage_status; } return validate_resource_label(desc.debug_name); } pp::foundation::Result texture_byte_size(TextureDesc desc) noexcept { const auto desc_status = validate_texture_desc(desc); if (!desc_status.ok()) { return pp::foundation::Result::failure(desc_status); } const auto bpp = static_cast(bytes_per_pixel(desc.format)); std::uint64_t bytes = 0; for (std::uint32_t level = 0; level < desc.mip_levels; ++level) { const auto level_extent = mip_level_extent(desc.extent, level); const auto width = static_cast(level_extent.width); const auto height = static_cast(level_extent.height); if (width > std::numeric_limits::max() / height) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("texture size overflows uint64")); } const auto pixels = width * height; if (pixels > std::numeric_limits::max() / bpp) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("texture byte size overflows uint64")); } const auto level_bytes = pixels * bpp; if (bytes > std::numeric_limits::max() - level_bytes) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("texture byte size overflows uint64")); } bytes += level_bytes; } if (bytes > max_texture_bytes) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("texture byte size exceeds the configured limit")); } return pp::foundation::Result::success(bytes); } pp::foundation::Status validate_viewport(Viewport viewport, Extent2D target_extent) noexcept { const auto extent_status = validate_extent(target_extent); if (!extent_status.ok()) { return extent_status; } if (viewport.x < 0 || viewport.y < 0) { return pp::foundation::Status::invalid_argument("viewport origin must be non-negative"); } if (viewport.width == 0 || viewport.height == 0) { return pp::foundation::Status::invalid_argument("viewport size must be greater than zero"); } if (!std::isfinite(viewport.min_depth) || !std::isfinite(viewport.max_depth)) { return pp::foundation::Status::invalid_argument("viewport depth range must be finite"); } if (viewport.min_depth < 0.0F || viewport.max_depth > 1.0F || viewport.min_depth > viewport.max_depth) { return pp::foundation::Status::out_of_range("viewport depth range must be within 0..1 and ordered"); } const auto x = static_cast(viewport.x); const auto y = static_cast(viewport.y); if (x > target_extent.width || y > target_extent.height) { return pp::foundation::Status::out_of_range("viewport origin is outside the render target"); } if (viewport.width > target_extent.width - x || viewport.height > target_extent.height - y) { return pp::foundation::Status::out_of_range("viewport exceeds render target bounds"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_scissor(ScissorRect scissor, Extent2D target_extent) noexcept { const auto extent_status = validate_extent(target_extent); if (!extent_status.ok()) { return extent_status; } if (!scissor.enabled) { return pp::foundation::Status::success(); } if (scissor.x < 0 || scissor.y < 0) { return pp::foundation::Status::invalid_argument("scissor origin must be non-negative"); } if (scissor.width == 0 || scissor.height == 0) { return pp::foundation::Status::invalid_argument("scissor size must be greater than zero"); } const auto x = static_cast(scissor.x); const auto y = static_cast(scissor.y); if (x > target_extent.width || y > target_extent.height) { return pp::foundation::Status::out_of_range("scissor origin is outside the render target"); } if (scissor.width > target_extent.width - x || scissor.height > target_extent.height - y) { return pp::foundation::Status::out_of_range("scissor exceeds render target bounds"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_render_pass_desc(RenderPassDesc desc) noexcept { if (desc.clear_color_enabled && (!std::isfinite(desc.clear_color.r) || !std::isfinite(desc.clear_color.g) || !std::isfinite(desc.clear_color.b) || !std::isfinite(desc.clear_color.a))) { return pp::foundation::Status::invalid_argument("render pass clear color must be finite"); } if (desc.clear_depth_enabled && !std::isfinite(desc.clear_depth)) { return pp::foundation::Status::invalid_argument("render pass clear depth must be finite"); } if (desc.clear_depth_enabled && (desc.clear_depth < 0.0F || desc.clear_depth > 1.0F)) { return pp::foundation::Status::out_of_range("render pass clear depth must be within 0..1"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_blend_factor(BlendFactor factor) noexcept { switch (factor) { case BlendFactor::zero: case BlendFactor::one: case BlendFactor::source_alpha: case BlendFactor::one_minus_source_alpha: case BlendFactor::destination_alpha: case BlendFactor::one_minus_destination_alpha: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("blend factor is not supported"); } pp::foundation::Status validate_blend_op(BlendOp op) noexcept { switch (op) { case BlendOp::add: case BlendOp::subtract: case BlendOp::reverse_subtract: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("blend operation is not supported"); } pp::foundation::Status validate_blend_state(BlendState state) noexcept { const auto source_color = validate_blend_factor(state.source_color); if (!source_color.ok()) { return source_color; } const auto destination_color = validate_blend_factor(state.destination_color); if (!destination_color.ok()) { return destination_color; } const auto color_op = validate_blend_op(state.color_op); if (!color_op.ok()) { return color_op; } const auto source_alpha = validate_blend_factor(state.source_alpha); if (!source_alpha.ok()) { return source_alpha; } const auto destination_alpha = validate_blend_factor(state.destination_alpha); if (!destination_alpha.ok()) { return destination_alpha; } return validate_blend_op(state.alpha_op); } pp::foundation::Status validate_compare_op(CompareOp op) noexcept { switch (op) { case CompareOp::never: case CompareOp::less: case CompareOp::equal: case CompareOp::less_or_equal: case CompareOp::greater: case CompareOp::not_equal: case CompareOp::greater_or_equal: case CompareOp::always: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("depth compare operation is not supported"); } pp::foundation::Status validate_depth_state(DepthState state) noexcept { return validate_compare_op(state.compare); } pp::foundation::Status validate_sampler_filter(SamplerFilter filter) noexcept { switch (filter) { case SamplerFilter::nearest: case SamplerFilter::linear: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("sampler filter is not supported"); } pp::foundation::Status validate_sampler_address_mode(SamplerAddressMode mode) noexcept { switch (mode) { case SamplerAddressMode::clamp_to_edge: case SamplerAddressMode::repeat: case SamplerAddressMode::mirrored_repeat: case SamplerAddressMode::clamp_to_border: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("sampler address mode is not supported"); } pp::foundation::Status validate_sampler_desc(SamplerDesc desc) noexcept { const auto min_filter = validate_sampler_filter(desc.min_filter); if (!min_filter.ok()) { return min_filter; } const auto mag_filter = validate_sampler_filter(desc.mag_filter); if (!mag_filter.ok()) { return mag_filter; } const auto mip_filter = validate_sampler_filter(desc.mip_filter); if (!mip_filter.ok()) { return mip_filter; } const auto address_u = validate_sampler_address_mode(desc.address_u); if (!address_u.ok()) { return address_u; } const auto address_v = validate_sampler_address_mode(desc.address_v); if (!address_v.ok()) { return address_v; } return validate_sampler_address_mode(desc.address_w); } pp::foundation::Status validate_mesh_desc(MeshDesc desc) noexcept { const auto label_status = validate_resource_label(desc.debug_name); if (!label_status.ok()) { return label_status; } if (desc.vertex_count == 0) { return pp::foundation::Status::invalid_argument("mesh must contain at least one vertex"); } if (desc.vertex_count > max_mesh_vertices || desc.index_count > max_mesh_vertices) { return pp::foundation::Status::out_of_range("mesh vertex or index count exceeds the configured limit"); } switch (desc.topology) { case PrimitiveTopology::triangles: case PrimitiveTopology::triangle_strip: case PrimitiveTopology::lines: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("mesh topology is not supported"); } pp::foundation::Status validate_draw_desc(MeshDesc mesh, DrawDesc draw) noexcept { const auto mesh_status = validate_mesh_desc(mesh); if (!mesh_status.ok()) { return mesh_status; } if (draw.instance_count == 0) { return pp::foundation::Status::invalid_argument("draw instance count must be greater than zero"); } if (draw.vertex_count == 0 && draw.index_count == 0) { return pp::foundation::Status::invalid_argument("draw must include vertices or indices"); } if (draw.index_count > 0) { if (mesh.index_count == 0) { return pp::foundation::Status::invalid_argument("indexed draw requires an indexed mesh"); } if (draw.first_index > mesh.index_count || draw.index_count > mesh.index_count - draw.first_index) { return pp::foundation::Status::out_of_range("draw index range exceeds the bound mesh"); } return pp::foundation::Status::success(); } if (draw.first_vertex > mesh.vertex_count || draw.vertex_count > mesh.vertex_count - draw.first_vertex) { return pp::foundation::Status::out_of_range("draw vertex range exceeds the bound mesh"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_texture_slot(std::uint32_t slot) noexcept { if (slot >= max_texture_slots) { return pp::foundation::Status::out_of_range("texture slot exceeds the configured limit"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_shader_program_desc(ShaderProgramDesc desc) noexcept { const auto label_status = validate_resource_label(desc.debug_name); if (!label_status.ok()) { return label_status; } const auto vertex_status = validate_shader_stage_source( desc.vertex, "vertex shader entry point must not be empty"); if (!vertex_status.ok()) { return vertex_status; } const auto fragment_status = validate_shader_stage_source( desc.fragment, "fragment shader entry point must not be empty"); if (!fragment_status.ok()) { return fragment_status; } return pp::foundation::Status::success(); } pp::foundation::Status validate_shader_uniform_write( const char* name, std::span bytes) noexcept { if (is_empty_c_string(name)) { return pp::foundation::Status::invalid_argument("shader uniform name must not be empty"); } if (bytes.empty()) { return pp::foundation::Status::invalid_argument("shader uniform bytes must not be empty"); } if (bytes.size() > max_shader_uniform_bytes) { return pp::foundation::Status::out_of_range("shader uniform bytes exceed the configured limit"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_trace_label(const char* component, const char* name) noexcept { if (is_empty_c_string(component)) { return pp::foundation::Status::invalid_argument("trace component must not be empty"); } if (is_empty_c_string(name)) { return pp::foundation::Status::invalid_argument("trace name must not be empty"); } if (bounded_c_string_length(component, max_trace_label_bytes) > max_trace_label_bytes) { return pp::foundation::Status::out_of_range("trace component exceeds the configured limit"); } if (bounded_c_string_length(name, max_trace_label_bytes) > max_trace_label_bytes) { return pp::foundation::Status::out_of_range("trace name exceeds the configured limit"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_readback_region(TextureDesc desc, ReadbackRegion region) noexcept { const auto desc_status = validate_texture_desc(desc); if (!desc_status.ok()) { return desc_status; } if (region.width == 0 || region.height == 0) { return pp::foundation::Status::invalid_argument("readback region must be greater than zero"); } if (region.x > desc.extent.width || region.y > desc.extent.height) { return pp::foundation::Status::out_of_range("readback origin is outside the texture"); } if (region.width > desc.extent.width - region.x || region.height > desc.extent.height - region.y) { return pp::foundation::Status::out_of_range("readback region exceeds texture bounds"); } return pp::foundation::Status::success(); } pp::foundation::Result readback_byte_size(TextureDesc desc, ReadbackRegion region) noexcept { const auto region_status = validate_readback_region(desc, region); if (!region_status.ok()) { return pp::foundation::Result::failure(region_status); } const auto bpp = static_cast(bytes_per_pixel(desc.format)); if (bpp == 0) { return pp::foundation::Result::failure( pp::foundation::Status::invalid_argument("texture format is not supported")); } const auto width = static_cast(region.width); const auto height = static_cast(region.height); if (width > std::numeric_limits::max() / height) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("readback pixel count overflows uint64")); } const auto pixels = width * height; if (pixels > std::numeric_limits::max() / bpp) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("readback byte size overflows uint64")); } const auto bytes = pixels * bpp; if (bytes > max_texture_bytes) { return pp::foundation::Result::failure( pp::foundation::Status::out_of_range("readback byte size exceeds the configured limit")); } return pp::foundation::Result::success(bytes); } pp::foundation::Result frame_capture_byte_size(TextureDesc desc) noexcept { const auto desc_status = validate_texture_desc(desc); if (!desc_status.ok()) { return pp::foundation::Result::failure(desc_status); } if (!has_texture_usage(desc.usage, TextureUsage::render_target)) { return pp::foundation::Result::failure( pp::foundation::Status::invalid_argument("frame capture source must be a render target")); } if (!has_texture_usage(desc.usage, TextureUsage::readback_source)) { return pp::foundation::Result::failure( pp::foundation::Status::invalid_argument("frame capture source must allow readback")); } return texture_byte_size(desc); } pp::foundation::Status validate_texture_copy_descs( TextureDesc source, ReadbackRegion source_region, TextureDesc destination, ReadbackRegion destination_region) noexcept { if (!has_texture_usage(source.usage, TextureUsage::copy_source)) { return pp::foundation::Status::invalid_argument("texture copy source must allow copy_source usage"); } if (!has_texture_usage(destination.usage, TextureUsage::copy_destination)) { return pp::foundation::Status::invalid_argument("texture copy destination must allow copy_destination usage"); } if (source.format != destination.format) { return pp::foundation::Status::invalid_argument("texture copy endpoints must use matching formats"); } if (source_region.width != destination_region.width || source_region.height != destination_region.height) { return pp::foundation::Status::invalid_argument("texture copy regions must have matching dimensions"); } const auto source_status = validate_readback_region(source, source_region); if (!source_status.ok()) { return source_status; } return validate_readback_region(destination, destination_region); } pp::foundation::Status validate_mipmap_generation_desc(TextureDesc desc) noexcept { const auto desc_status = validate_texture_desc(desc); if (!desc_status.ok()) { return desc_status; } if (desc.mip_levels <= 1U) { return pp::foundation::Status::invalid_argument("mipmap generation requires more than one mip level"); } if (!has_texture_usage(desc.usage, TextureUsage::sampled)) { return pp::foundation::Status::invalid_argument("mipmap texture must allow sampled usage"); } if (!has_texture_usage(desc.usage, TextureUsage::copy_source)) { return pp::foundation::Status::invalid_argument("mipmap texture must allow copy_source usage"); } if (!has_texture_usage(desc.usage, TextureUsage::copy_destination)) { return pp::foundation::Status::invalid_argument("mipmap texture must allow copy_destination usage"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_texture_state(TextureState state) noexcept { switch (state) { case TextureState::undefined: case TextureState::shader_read: case TextureState::render_target: case TextureState::upload_destination: case TextureState::copy_source: case TextureState::copy_destination: case TextureState::readback_source: case TextureState::present: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("texture state is not supported"); } pp::foundation::Status validate_texture_transition_desc( TextureDesc desc, TextureState before, TextureState after) noexcept { const auto desc_status = validate_texture_desc(desc); if (!desc_status.ok()) { return desc_status; } const auto before_status = validate_texture_state(before); if (!before_status.ok()) { return before_status; } const auto after_status = validate_texture_state(after); if (!after_status.ok()) { return after_status; } if (before == after) { return pp::foundation::Status::invalid_argument("texture transition must change state"); } if (after == TextureState::undefined) { return pp::foundation::Status::invalid_argument("texture transition destination must not be undefined"); } if (after == TextureState::shader_read && !has_texture_usage(desc.usage, TextureUsage::sampled)) { return pp::foundation::Status::invalid_argument("shader-read transition requires sampled usage"); } if (after == TextureState::render_target && !has_texture_usage(desc.usage, TextureUsage::render_target)) { return pp::foundation::Status::invalid_argument("render-target transition requires render_target usage"); } if (after == TextureState::upload_destination && !has_texture_usage(desc.usage, TextureUsage::upload_destination)) { return pp::foundation::Status::invalid_argument("upload transition requires upload_destination usage"); } if (after == TextureState::copy_source && !has_texture_usage(desc.usage, TextureUsage::copy_source)) { return pp::foundation::Status::invalid_argument("copy-source transition requires copy_source usage"); } if (after == TextureState::copy_destination && !has_texture_usage(desc.usage, TextureUsage::copy_destination)) { return pp::foundation::Status::invalid_argument("copy-destination transition requires copy_destination usage"); } if (after == TextureState::readback_source && !has_texture_usage(desc.usage, TextureUsage::readback_source)) { return pp::foundation::Status::invalid_argument("readback transition requires readback_source usage"); } return pp::foundation::Status::success(); } pp::foundation::Status validate_blit_filter(BlitFilter filter) noexcept { switch (filter) { case BlitFilter::nearest: case BlitFilter::linear: return pp::foundation::Status::success(); } return pp::foundation::Status::invalid_argument("blit filter is not supported"); } pp::foundation::Status validate_blit_descs(TextureDesc source, TextureDesc destination) noexcept { const auto source_status = validate_texture_desc(source); if (!source_status.ok()) { return source_status; } const auto destination_status = validate_texture_desc(destination); if (!destination_status.ok()) { return destination_status; } if (!has_texture_usage(source.usage, TextureUsage::render_target) || !has_texture_usage(destination.usage, TextureUsage::render_target)) { return pp::foundation::Status::invalid_argument("blit endpoints must be render targets"); } if (!has_texture_usage(source.usage, TextureUsage::copy_source)) { return pp::foundation::Status::invalid_argument("blit source must allow copy_source usage"); } if (!has_texture_usage(destination.usage, TextureUsage::copy_destination)) { return pp::foundation::Status::invalid_argument("blit destination must allow copy_destination usage"); } if (source.format != destination.format) { return pp::foundation::Status::invalid_argument("blit endpoints must use matching texture formats"); } const auto source_bytes = texture_byte_size(source); if (!source_bytes.ok()) { return source_bytes.status(); } const auto destination_bytes = texture_byte_size(destination); if (!destination_bytes.ok()) { return destination_bytes.status(); } return pp::foundation::Status::success(); } pp::foundation::Result plan_paint_feedback( RenderDeviceFeatures features, TextureDesc target_desc, bool complex_blend) noexcept { const auto target_status = validate_texture_desc(target_desc); if (!target_status.ok()) { return pp::foundation::Result::failure(target_status); } if (!has_texture_usage(target_desc.usage, TextureUsage::render_target)) { return pp::foundation::Result::failure( pp::foundation::Status::invalid_argument("paint feedback target must allow render_target usage")); } if (target_desc.format == TextureFormat::depth24_stencil8) { return pp::foundation::Result::failure( pp::foundation::Status::invalid_argument("paint feedback target must be a color texture")); } const auto target_bytes = texture_byte_size(target_desc); if (!target_bytes.ok()) { return pp::foundation::Result::failure(target_bytes.status()); } PaintFeedbackPlan plan; plan.target_desc = target_desc; plan.target_bytes = target_bytes.value(); plan.complex_blend = complex_blend; if (!complex_blend) { return pp::foundation::Result::success(plan); } plan.reads_destination_color = true; if (features.framebuffer_fetch) { plan.path = PaintFeedbackPath::framebuffer_fetch; plan.requires_explicit_transition = features.explicit_texture_transitions; return pp::foundation::Result::success(plan); } const bool can_ping_pong = has_texture_usage(target_desc.usage, TextureUsage::sampled) && has_texture_usage(target_desc.usage, TextureUsage::copy_source) && has_texture_usage(target_desc.usage, TextureUsage::copy_destination) && (features.texture_copy || features.render_target_blit); if (!can_ping_pong) { return pp::foundation::Result::failure( pp::foundation::Status::invalid_argument( "complex paint feedback requires framebuffer fetch or sampled copy-capable render targets")); } plan.path = PaintFeedbackPath::ping_pong_textures; plan.requires_auxiliary_texture = true; plan.requires_texture_copy = features.texture_copy; plan.requires_render_target_blit = !features.texture_copy && features.render_target_blit; plan.requires_explicit_transition = features.explicit_texture_transitions; plan.auxiliary_desc = target_desc; return pp::foundation::Result::success(plan); } const char* texture_format_name(TextureFormat format) noexcept { switch (format) { case TextureFormat::rgba8: return "rgba8"; case TextureFormat::r8: return "r8"; case TextureFormat::depth24_stencil8: return "depth24_stencil8"; } return "unknown"; } const char* texture_state_name(TextureState state) noexcept { switch (state) { case TextureState::undefined: return "undefined"; case TextureState::shader_read: return "shader_read"; case TextureState::render_target: return "render_target"; case TextureState::upload_destination: return "upload_destination"; case TextureState::copy_source: return "copy_source"; case TextureState::copy_destination: return "copy_destination"; case TextureState::readback_source: return "readback_source"; case TextureState::present: return "present"; } return "unknown"; } const char* primitive_topology_name(PrimitiveTopology topology) noexcept { switch (topology) { case PrimitiveTopology::triangles: return "triangles"; case PrimitiveTopology::triangle_strip: return "triangle_strip"; case PrimitiveTopology::lines: return "lines"; } return "unknown"; } const char* blit_filter_name(BlitFilter filter) noexcept { switch (filter) { case BlitFilter::nearest: return "nearest"; case BlitFilter::linear: return "linear"; } return "unknown"; } const char* paint_feedback_path_name(PaintFeedbackPath path) noexcept { switch (path) { case PaintFeedbackPath::none: return "none"; case PaintFeedbackPath::framebuffer_fetch: return "framebuffer_fetch"; case PaintFeedbackPath::ping_pong_textures: return "ping_pong_textures"; } return "unknown"; } const char* blend_factor_name(BlendFactor factor) noexcept { switch (factor) { case BlendFactor::zero: return "zero"; case BlendFactor::one: return "one"; case BlendFactor::source_alpha: return "source_alpha"; case BlendFactor::one_minus_source_alpha: return "one_minus_source_alpha"; case BlendFactor::destination_alpha: return "destination_alpha"; case BlendFactor::one_minus_destination_alpha: return "one_minus_destination_alpha"; } return "unknown"; } const char* blend_op_name(BlendOp op) noexcept { switch (op) { case BlendOp::add: return "add"; case BlendOp::subtract: return "subtract"; case BlendOp::reverse_subtract: return "reverse_subtract"; } return "unknown"; } const char* compare_op_name(CompareOp op) noexcept { switch (op) { case CompareOp::never: return "never"; case CompareOp::less: return "less"; case CompareOp::equal: return "equal"; case CompareOp::less_or_equal: return "less_or_equal"; case CompareOp::greater: return "greater"; case CompareOp::not_equal: return "not_equal"; case CompareOp::greater_or_equal: return "greater_or_equal"; case CompareOp::always: return "always"; } return "unknown"; } const char* sampler_filter_name(SamplerFilter filter) noexcept { switch (filter) { case SamplerFilter::nearest: return "nearest"; case SamplerFilter::linear: return "linear"; } return "unknown"; } const char* sampler_address_mode_name(SamplerAddressMode mode) noexcept { switch (mode) { case SamplerAddressMode::clamp_to_edge: return "clamp_to_edge"; case SamplerAddressMode::repeat: return "repeat"; case SamplerAddressMode::mirrored_repeat: return "mirrored_repeat"; case SamplerAddressMode::clamp_to_border: return "clamp_to_border"; } return "unknown"; } }