#pragma once #include "app_core/document_layer.h" #include "foundation/result.h" #include class App; class Layer; class NodeDialogLayerRename; namespace pp::panopainter { [[nodiscard]] pp::foundation::Status execute_legacy_document_layer_rename_plan( App& app, const pp::app::DocumentLayerRenamePlan& plan, const std::shared_ptr& dialog); [[nodiscard]] pp::foundation::Status execute_legacy_document_layer_menu_plan( App& app, const pp::app::DocumentLayerMenuPlan& plan); [[nodiscard]] pp::foundation::Status execute_legacy_document_layer_merge_plan( App& app, const pp::app::DocumentLayerMergePlan& plan); [[nodiscard]] pp::foundation::Status execute_legacy_document_layer_operation_plan( App& app, const pp::app::DocumentLayerOperationPlan& plan, const std::shared_ptr& pending_layer = nullptr); } // namespace pp::panopainter