#include "pch.h" #include "app.h" #include "legacy_app_dialog_services.h" #include "legacy_document_layer_services.h" #ifdef __QUEST__ #include "oculus_vr.h" #endif namespace pp::panopainter { void open_document_export_dialog(App& app, std::string ext); void open_document_export_layers_dialog(App& app); void open_document_export_anim_frames_dialog(App& app); void open_document_export_depth_dialog(App& app); void open_document_export_cube_faces_dialog(App& app); void open_ppbr_export_dialog(App& app); void open_document_timelapse_export_dialog(App& app); void open_document_export_mp4_dialog(App& app); void open_usermanual_dialog(App& app); void open_changelog_dialog(App& app); void open_about_dialog(App& app); void open_whatsnew_dialog(App& app, bool force_show); void open_shortcuts_dialog(App& app); void open_legacy_document_layer_rename_dialog(App& app); } std::shared_ptr App::show_progress(const std::string& title, int total /*= 0*/) { return pp::panopainter::show_legacy_app_progress_dialog(*this, title, total); } std::shared_ptr App::message_box(const std::string &title, const std::string& text, bool cancel_button) { return pp::panopainter::show_legacy_app_message_dialog(*this, title, text, cancel_button); } std::shared_ptr App::input_box(const std::string& title, const std::string& field_name, const std::string& ok_caption /*= "Ok"*/) { return pp::panopainter::show_legacy_app_input_dialog(*this, title, field_name, ok_caption); } void App::dialog_usermanual() { pp::panopainter::open_usermanual_dialog(*this); } void App::dialog_changelog() { pp::panopainter::open_changelog_dialog(*this); } void App::dialog_about() { pp::panopainter::open_about_dialog(*this); } void App::dialog_export(std::string ext) { pp::panopainter::open_document_export_dialog(*this, ext); } void App::dialog_export_layers() { pp::panopainter::open_document_export_layers_dialog(*this); } void App::dialog_export_anim_frames() { pp::panopainter::open_document_export_anim_frames_dialog(*this); } void App::dialog_export_depth() { pp::panopainter::open_document_export_depth_dialog(*this); } void App::dialog_export_cube_faces() { pp::panopainter::open_document_export_cube_faces_dialog(*this); } void App::dialog_layer_rename() { pp::panopainter::open_legacy_document_layer_rename_dialog(*this); } void App::dialog_preset_download() { } void App::dialog_ppbr_export() { pp::panopainter::open_ppbr_export_dialog(*this); } void App::dialog_timelapse_export() { pp::panopainter::open_document_timelapse_export_dialog(*this); } void App::dialog_export_mp4() { pp::panopainter::open_document_export_mp4_dialog(*this); } void App::dialog_whatsnew(bool force_show) { pp::panopainter::open_whatsnew_dialog(*this, force_show); } void App::dialog_shortcuts() { pp::panopainter::open_shortcuts_dialog(*this); }