#pragma once #include "node.h" #include "node_slider.h" class NodeToolBucket : public Node { NodeSliderH* m_slider_threshold; public: using this_class = NodeToolBucket; using parent = Node; virtual Node* clone_instantiate() const override; virtual void clone_finalize(Node* dest) const override; virtual void init() override; void init_controls(); float get_threshold() const; };