#pragma once #include "node_border.h" #include "node_button.h" #include "node_combobox.h" #include "node_text.h" #include "node_text_input.h" #include "node_image_texture.h" #include "node_checkbox.h" class NodeDialogExportPPBR : public NodeBorder { public: NodeButton* btn_cancel; NodeButton* btn_ok; NodeButton* btn_header_open; NodeButton* btn_header_clear; NodeButton* btn_header_gen; NodeButton* btn_pick_dest; NodeText* m_title; NodeText* m_dest_path_txt; NodeImageTexture* img_header; std::shared_ptr m_header_image; NodeText* txt_header_descr; NodeTextInput* txt_author; NodeTextInput* txt_descr; NodeTextInput* txt_url; NodeTextInput* txt_email; NodeCheckBox* export_check; std::string m_dest_path; virtual Node* clone_instantiate() const override; virtual void clone_finalize(Node* dest) const override; virtual void init() override; virtual void added(Node* parent) override; void init_controls(); void open_header(); };