#pragma once #include "node.h" #include "node_button_custom.h" #include "node_image.h" #include "node_stroke_preview.h" #include "brush.h" class NodeButtonBrush : public NodeButtonCustom { public: int m_brushID; bool m_selected = false; std::string brush_name; std::string high_path; std::string thumb_path; uint16_t high_id; NodeImage* img; virtual Node* clone_instantiate() const override; virtual void init() override; void set_icon(const char* path); virtual void draw() override; }; class NodePanelBrush : public Node { std::vector m_brushes; NodeButtonBrush* m_current = nullptr; Node* m_container; public: std::function on_brush_changed; std::function on_popup_close; virtual Node* clone_instantiate() const override; virtual void init() override; virtual kEventResult handle_event(Event* e) override; void handle_click(Node* target); int find_brush(const std::string& name) const; std::string get_texture_path(int index) const; std::string get_thumb_path(int index) const; void select_brush(int brush_id); }; // ----------------------------------------------------------------------- class NodeBrushPresetItem : public NodeButtonCustom { public: std::shared_ptr m_brush; std::string high_path; std::string thumb_path; bool m_selected = false; NodeStrokePreview* m_preview; NodeImage* m_thumb; virtual Node* clone_instantiate() const override; virtual void init() override; virtual void draw() override; virtual ~NodeBrushPresetItem(); }; class NodePanelBrushPreset : public Node { //std::vector m_brushes; NodeBrushPresetItem* m_current = nullptr; Node* m_container; NodeButtonCustom* m_btn_add; NodeButtonCustom* m_btn_up; NodeButtonCustom* m_btn_down; NodeButtonCustom* m_btn_delete; NodeButtonCustom* m_btn_save; struct header_t { char magic[4]{ 'P', 'P', 'P', 'R' }; uint16_t version = 0; uint16_t count = 0; }; struct item_t { int m_name_len; int m_brush_path_len; int m_brush_thumb_path_len; int m_stencil_path_len; //std::shared_ptr m_tip_texture; //std::shared_ptr m_stencil_texture; glm::vec4 m_tip_color{ 0, 0, 0, 1 }; float m_tip_size = 0; float m_tip_spacing = 0; float m_tip_flow = 0; float m_tip_opacity = 0; float m_tip_angle = 0; float m_tip_mix = 0; float m_tip_stencil = 0; float m_tip_wet = 0; float m_tip_noise = 0; float m_tip_hue = 0; float m_tip_sat = 0; float m_tip_val = 0; bool m_tip_angle_follow = false; bool m_tip_flow_pressure = false; bool m_tip_size_pressure = false; bool m_tip_hue_pressure = false; bool m_tip_sat_pressure = false; bool m_tip_val_pressure = false; float m_jitter_scale = 0; float m_jitter_angle = 0; float m_jitter_spread = 0; float m_jitter_flow = 0; float m_jitter_hue = 0; float m_jitter_sat = 0; float m_jitter_val = 0; int m_blend_mode = 0; }; public: std::function& brush)> on_brush_changed; std::function on_popup_close; virtual Node* clone_instantiate() const override; virtual void init() override; virtual kEventResult handle_event(Event* e) override; void handle_click(Node* target); std::shared_ptr get_brush(int index) const; bool save(); bool restore(); };