#pragma once #include "app_core/canvas_view.h" class App; namespace pp::panopainter { [[nodiscard]] pp::foundation::Status execute_legacy_canvas_camera_reset(App& app); [[nodiscard]] pp::foundation::Status execute_legacy_canvas_view_density(App& app, float density); [[nodiscard]] pp::foundation::Status execute_legacy_canvas_cursor_mode(App& app, int mode); } // namespace pp::panopainter