#include "pch.h" #include "log.h" #include "node_panel_stroke.h" Node* NodePanelStroke::clone_instantiate() const { return new NodePanelStroke(); } void NodePanelStroke::clone_finalize(Node* dest) const { NodePanelStroke* n = static_cast(dest); n->init_controls(); } void NodePanelStroke::init() { init_template("tpl-panel-stroke"); init_controls(); } void NodePanelStroke::init_controls() { m_canvas = find("canvas"); init_slider(m_tip_size, "tip-size", &ui::Brush::m_tip_size); init_slider(m_tip_spacing, "tip-spacing", &ui::Brush::m_tip_spacing); init_slider(m_tip_flow, "tip-flow", &ui::Brush::m_tip_flow); init_slider(m_tip_opacity, "tip-opacity", &ui::Brush::m_tip_opacity); init_slider(m_tip_angle, "tip-angle", &ui::Brush::m_tip_angle); init_slider(m_jitter_scale, "jitter-scale", &ui::Brush::m_jitter_scale); init_slider(m_jitter_angle, "jitter-angle", &ui::Brush::m_jitter_angle); init_slider(m_jitter_spread, "jitter-spread", &ui::Brush::m_jitter_spread); init_slider(m_jitter_flow, "jitter-flow", &ui::Brush::m_jitter_flow); //m_canvas->draw_stroke(); } void NodePanelStroke::init_slider(NodeSliderH*& slider, const char* id, float ui::Brush::* prop) { slider = find(id); slider->on_value_changed = std::bind(&NodePanelStroke::handle_slide, this, prop, std::placeholders::_1, std::placeholders::_2); m_canvas->m_brush.*prop = slider->m_value.x; } void NodePanelStroke::handle_slide(float ui::Brush::* prop, Node* target, float value) { m_canvas->m_brush.*prop = value; m_canvas->draw_stroke(); if (on_stroke_change) on_stroke_change(this); }