#include "renderer_gl/command_plan.h" #include "test_harness.h" #include namespace { void maps_render_pass_and_state_commands(pp::tests::Harness& h) { const auto begin = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::begin_render_pass, .target_desc = pp::renderer::TextureDesc { .extent = pp::renderer::Extent2D { .width = 64U, .height = 32U }, .format = pp::renderer::TextureFormat::rgba8, }, .clear_color_enabled = true, .clear_color = pp::renderer::ClearColor { .r = 0.25F, .g = 0.5F, .b = 0.75F, .a = 1.0F }, .clear_depth_enabled = true, .clear_depth = 0.875F, .clear_stencil_enabled = true, .clear_stencil = 3U, }); const auto viewport = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::set_viewport, .viewport = pp::renderer::Viewport { .x = 2, .y = 4, .width = 32U, .height = 16U }, }); const auto scissor = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::set_scissor, .scissor = pp::renderer::ScissorRect { .enabled = true, .x = 3, .y = 5, .width = 8U, .height = 6U }, }); const auto blend = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::set_blend_state, .blend_state = pp::renderer::BlendState { .enabled = true, .source_color = pp::renderer::BlendFactor::source_alpha, .destination_color = pp::renderer::BlendFactor::one_minus_source_alpha, }, }); const auto depth = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::set_depth_state, .depth_state = pp::renderer::DepthState { .test_enabled = true, .write_enabled = true, .compare = pp::renderer::CompareOp::greater, }, }); PP_EXPECT(h, begin.supported); PP_EXPECT(h, begin.kind == pp::renderer::gl::OpenGlPlannedCommandKind::begin_render_pass); PP_EXPECT(h, begin.clear_mask == 0x00004500U); PP_EXPECT(h, begin.clear_values.color[2] == 0.75F); PP_EXPECT(h, begin.clear_values.depth == 0.875F); PP_EXPECT(h, begin.clear_values.stencil == 3U); PP_EXPECT(h, begin.texture_format.internal_format == 0x8058U); PP_EXPECT(h, !begin.requires_render_pass); PP_EXPECT(h, viewport.supported); PP_EXPECT(h, viewport.requires_render_pass); PP_EXPECT(h, viewport.viewport.x == 2); PP_EXPECT(h, viewport.viewport.width == 32); PP_EXPECT(h, scissor.supported); PP_EXPECT(h, scissor.scissor.enabled == 1U); PP_EXPECT(h, scissor.scissor.height == 6); PP_EXPECT(h, blend.supported); PP_EXPECT(h, blend.blend.enabled == 1U); PP_EXPECT(h, blend.blend.source_color_factor == 0x0302U); PP_EXPECT(h, depth.supported); PP_EXPECT(h, depth.depth.test_enabled == 1U); PP_EXPECT(h, depth.depth.compare_function == 0x0204U); } void maps_binding_draw_and_blit_commands(pp::tests::Harness& h) { const auto texture = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::bind_texture, .texture_desc = pp::renderer::TextureDesc { .extent = pp::renderer::Extent2D { .width = 16U, .height = 16U }, .format = pp::renderer::TextureFormat::depth24_stencil8, }, }); const auto sampler = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::bind_sampler, .sampler_desc = pp::renderer::SamplerDesc { .min_filter = pp::renderer::SamplerFilter::nearest, .mag_filter = pp::renderer::SamplerFilter::linear, .mip_filter = pp::renderer::SamplerFilter::linear, .address_u = pp::renderer::SamplerAddressMode::repeat, .address_v = pp::renderer::SamplerAddressMode::mirrored_repeat, .address_w = pp::renderer::SamplerAddressMode::clamp_to_border, }, }); const auto mesh = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::bind_mesh, .mesh_desc = pp::renderer::MeshDesc { .topology = pp::renderer::PrimitiveTopology::triangle_strip }, }); const auto draw = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::draw, .mesh_desc = pp::renderer::MeshDesc { .topology = pp::renderer::PrimitiveTopology::lines }, .draw_desc = pp::renderer::DrawDesc { .vertex_count = 4U, .index_count = 2U }, }); const auto blit = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::blit_render_target, .blit_filter = pp::renderer::BlitFilter::linear, }); PP_EXPECT(h, texture.supported); PP_EXPECT(h, texture.requires_render_pass); PP_EXPECT(h, texture.texture_format.internal_format == 0x88F0U); PP_EXPECT(h, sampler.supported); PP_EXPECT(h, sampler.sampler.min_filter == 0x2702U); PP_EXPECT(h, sampler.sampler.wrap_t == 0x8370U); PP_EXPECT(h, mesh.supported); PP_EXPECT(h, mesh.primitive_mode == 0x0005U); PP_EXPECT(h, draw.supported); PP_EXPECT(h, draw.primitive_mode == 0x0001U); PP_EXPECT(h, draw.draw_vertex_count == 4U); PP_EXPECT(h, draw.draw_index_count == 2U); PP_EXPECT(h, blit.supported); PP_EXPECT(h, !blit.requires_render_pass); PP_EXPECT(h, blit.blit_filter.value == 0x2601U); } void rejects_unsupported_command_tokens(pp::tests::Harness& h) { const auto bad_blend = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::set_blend_state, .blend_state = pp::renderer::BlendState { .source_color = static_cast(255U), }, }); const auto bad_depth = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::set_depth_state, .depth_state = pp::renderer::DepthState { .compare = static_cast(255U), }, }); const auto bad_sampler = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::bind_sampler, .sampler_desc = pp::renderer::SamplerDesc { .address_u = static_cast(255U), }, }); const auto bad_mesh = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::draw, .mesh_desc = pp::renderer::MeshDesc { .topology = static_cast(255U), }, }); const auto bad_blit = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = pp::renderer::RecordedRenderCommandKind::blit_render_target, .blit_filter = static_cast(255U), }); const auto unknown = pp::renderer::gl::plan_recorded_render_command(pp::renderer::RecordedRenderCommand { .kind = static_cast(255U), }); PP_EXPECT(h, !bad_blend.supported); PP_EXPECT(h, bad_blend.blend.source_color_factor == 0U); PP_EXPECT(h, !bad_depth.supported); PP_EXPECT(h, bad_depth.depth.compare_function == 0U); PP_EXPECT(h, !bad_sampler.supported); PP_EXPECT(h, bad_sampler.sampler.wrap_s == 0U); PP_EXPECT(h, !bad_mesh.supported); PP_EXPECT(h, bad_mesh.primitive_mode == 0U); PP_EXPECT(h, !bad_blit.supported); PP_EXPECT(h, bad_blit.blit_filter.value == 0U); PP_EXPECT(h, !unknown.supported); PP_EXPECT(h, unknown.kind == pp::renderer::gl::OpenGlPlannedCommandKind::unknown); } void names_planned_command_kinds(pp::tests::Harness& h) { PP_EXPECT(h, pp::renderer::gl::planned_command_kind_name( pp::renderer::gl::OpenGlPlannedCommandKind::begin_render_pass) == std::string_view("begin_render_pass")); PP_EXPECT(h, pp::renderer::gl::planned_command_kind_name( pp::renderer::gl::OpenGlPlannedCommandKind::passthrough) == std::string_view("passthrough")); PP_EXPECT(h, pp::renderer::gl::planned_command_kind_name( static_cast(255U)) == std::string_view("unknown")); } } int main() { pp::tests::Harness harness; harness.run("maps_render_pass_and_state_commands", maps_render_pass_and_state_commands); harness.run("maps_binding_draw_and_blit_commands", maps_binding_draw_and_blit_commands); harness.run("rejects_unsupported_command_tokens", rejects_unsupported_command_tokens); harness.run("names_planned_command_kinds", names_planned_command_kinds); return harness.finish(); }