#include "paint/blend.h" #include "test_harness.h" #include #include using pp::paint::BlendMode; using pp::paint::Rgba; using pp::paint::StrokeBlendMode; using pp::paint::blend_mode_name; using pp::paint::blend_pixels; using pp::paint::blend_stroke_alpha; using pp::paint::stroke_blend_mode_name; namespace { bool near(float a, float b) { return std::fabs(a - b) < 0.0001F; } void normal_blend_matches_source_over_alpha(pp::tests::Harness& h) { const auto result = blend_pixels( Rgba { .r = 0.2F, .g = 0.4F, .b = 0.6F, .a = 0.5F }, Rgba { .r = 0.8F, .g = 0.2F, .b = 0.1F, .a = 0.25F }, BlendMode::normal); PP_EXPECT(h, near(result.a, 0.625F)); PP_EXPECT(h, near(result.r, 0.44F)); PP_EXPECT(h, near(result.g, 0.32F)); PP_EXPECT(h, near(result.b, 0.4F)); } void zero_alpha_stroke_leaves_base_unchanged(pp::tests::Harness& h) { const Rgba base { .r = 0.2F, .g = 0.3F, .b = 0.4F, .a = 0.5F }; const auto result = blend_pixels( base, Rgba { .r = 1.0F, .g = 1.0F, .b = 1.0F, .a = 0.0F }, BlendMode::screen); PP_EXPECT(h, near(result.r, base.r)); PP_EXPECT(h, near(result.g, base.g)); PP_EXPECT(h, near(result.b, base.b)); PP_EXPECT(h, near(result.a, base.a)); } void multiply_and_screen_are_bounded(pp::tests::Harness& h) { const Rgba base { .r = 0.25F, .g = 0.5F, .b = 0.75F, .a = 1.0F }; const Rgba stroke { .r = 0.5F, .g = 0.5F, .b = 0.5F, .a = 1.0F }; const auto multiply = blend_pixels(base, stroke, BlendMode::multiply); const auto screen = blend_pixels(base, stroke, BlendMode::screen); PP_EXPECT(h, near(multiply.r, 0.125F)); PP_EXPECT(h, near(multiply.g, 0.25F)); PP_EXPECT(h, near(multiply.b, 0.375F)); PP_EXPECT(h, near(screen.r, 0.625F)); PP_EXPECT(h, near(screen.g, 0.75F)); PP_EXPECT(h, near(screen.b, 0.875F)); } void color_dodge_and_overlay_handle_extremes(pp::tests::Harness& h) { const auto dodge = blend_pixels( Rgba { .r = 0.4F, .g = 0.5F, .b = 0.6F, .a = 1.0F }, Rgba { .r = 1.0F, .g = 0.5F, .b = 0.0F, .a = 1.0F }, BlendMode::color_dodge); const auto overlay = blend_pixels( Rgba { .r = 0.25F, .g = 0.5F, .b = 0.75F, .a = 1.0F }, Rgba { .r = 0.5F, .g = 0.5F, .b = 0.5F, .a = 1.0F }, BlendMode::overlay); PP_EXPECT(h, near(dodge.r, 1.0F)); PP_EXPECT(h, near(dodge.g, 1.0F)); PP_EXPECT(h, near(dodge.b, 0.6F)); PP_EXPECT(h, near(overlay.r, 0.25F)); PP_EXPECT(h, near(overlay.g, 0.5F)); PP_EXPECT(h, near(overlay.b, 0.75F)); } void clamps_inputs_and_names_modes(pp::tests::Harness& h) { const auto result = blend_pixels( Rgba { .r = -1.0F, .g = 2.0F, .b = 0.5F, .a = 2.0F }, Rgba { .r = 2.0F, .g = -1.0F, .b = 0.5F, .a = 2.0F }, BlendMode::normal); PP_EXPECT(h, near(result.r, 1.0F)); PP_EXPECT(h, near(result.g, 0.0F)); PP_EXPECT(h, near(result.b, 0.5F)); PP_EXPECT(h, near(result.a, 1.0F)); PP_EXPECT(h, blend_mode_name(BlendMode::overlay) == std::string_view("overlay")); } void stroke_alpha_blend_modes_match_shader_reference_vectors(pp::tests::Harness& h) { PP_EXPECT(h, near(blend_stroke_alpha(0.2F, 0.8F, 0.25F, StrokeBlendMode::normal), 0.35F)); PP_EXPECT(h, near(blend_stroke_alpha(0.6F, 0.5F, 1.0F, StrokeBlendMode::multiply), 0.3F)); PP_EXPECT(h, near(blend_stroke_alpha(0.6F, 0.2F, 1.0F, StrokeBlendMode::subtract), 0.4F)); PP_EXPECT(h, near(blend_stroke_alpha(0.6F, 0.2F, 1.0F, StrokeBlendMode::darken), 0.2F)); PP_EXPECT(h, near(blend_stroke_alpha(0.75F, 0.25F, 1.0F, StrokeBlendMode::overlay), 0.625F)); PP_EXPECT(h, near(blend_stroke_alpha(0.4F, 0.5F, 1.0F, StrokeBlendMode::color_dodge), 0.8F)); PP_EXPECT(h, near(blend_stroke_alpha(0.6F, 0.5F, 1.0F, StrokeBlendMode::color_burn), 0.2F)); PP_EXPECT(h, near(blend_stroke_alpha(0.75F, 0.5F, 1.0F, StrokeBlendMode::linear_burn), 0.25F)); PP_EXPECT(h, near(blend_stroke_alpha(0.2F, 0.2F, 1.0F, StrokeBlendMode::hard_mix), 0.0F)); PP_EXPECT(h, near(blend_stroke_alpha(0.7F, 0.8F, 1.0F, StrokeBlendMode::hard_mix), 1.0F)); PP_EXPECT(h, near(blend_stroke_alpha(0.5F, 0.25F, 0.16F, StrokeBlendMode::linear_height), 0.637170F)); PP_EXPECT(h, near(blend_stroke_alpha(0.5F, 0.25F, 0.16F, StrokeBlendMode::height), 0.228217F)); } void stroke_alpha_blend_modes_handle_edges_and_names(pp::tests::Harness& h) { PP_EXPECT(h, near(blend_stroke_alpha(0.8F, 0.2F, 0.0F, StrokeBlendMode::multiply), 0.8F)); PP_EXPECT(h, near(blend_stroke_alpha(0.0F, 0.8F, 1.0F, StrokeBlendMode::color_dodge), 0.0F)); PP_EXPECT(h, near(blend_stroke_alpha(0.8F, 1.0F, 1.0F, StrokeBlendMode::color_dodge), 1.0F)); PP_EXPECT(h, near(blend_stroke_alpha(1.0F, 0.2F, 1.0F, StrokeBlendMode::color_burn), 1.0F)); PP_EXPECT(h, near(blend_stroke_alpha(0.8F, 0.0F, 1.0F, StrokeBlendMode::color_burn), 0.0F)); PP_EXPECT(h, near(blend_stroke_alpha(0.0F, 1.0F, 1.0F, StrokeBlendMode::hard_mix), 0.0F)); PP_EXPECT(h, near(blend_stroke_alpha(-1.0F, 2.0F, 2.0F, StrokeBlendMode::normal), 1.0F)); PP_EXPECT(h, near(blend_stroke_alpha(0.2F, 0.2F, 0.5F, static_cast(255)), 1.0F)); PP_EXPECT(h, stroke_blend_mode_name(StrokeBlendMode::normal) == std::string_view("normal")); PP_EXPECT(h, stroke_blend_mode_name(StrokeBlendMode::linear_height) == std::string_view("linear_height")); PP_EXPECT(h, stroke_blend_mode_name(StrokeBlendMode::height) == std::string_view("height")); PP_EXPECT(h, stroke_blend_mode_name(static_cast(255)) == std::string_view("unknown")); } } int main() { pp::tests::Harness harness; harness.run("normal_blend_matches_source_over_alpha", normal_blend_matches_source_over_alpha); harness.run("zero_alpha_stroke_leaves_base_unchanged", zero_alpha_stroke_leaves_base_unchanged); harness.run("multiply_and_screen_are_bounded", multiply_and_screen_are_bounded); harness.run("color_dodge_and_overlay_handle_extremes", color_dodge_and_overlay_handle_extremes); harness.run("clamps_inputs_and_names_modes", clamps_inputs_and_names_modes); harness.run("stroke_alpha_blend_modes_match_shader_reference_vectors", stroke_alpha_blend_modes_match_shader_reference_vectors); harness.run("stroke_alpha_blend_modes_handle_edges_and_names", stroke_alpha_blend_modes_handle_edges_and_names); return harness.finish(); }