#include "pch.h" #include "legacy_grid_ui_services.h" #include "app.h" #include "canvas.h" #include "image.h" #include "node_panel_grid.h" namespace pp::panopainter { namespace { class LegacyGridUiServices final : public pp::app::GridUiServices { public: explicit LegacyGridUiServices(NodePanelGrid& panel) noexcept : panel_(panel) { } void request_heightmap_pick() override { auto* panel = &panel_; App::I->pick_image([panel](std::string path) { panel->load_heightmap_file(path, true); }); } pp::foundation::Status load_heightmap(std::string_view path, bool raise_ground_opacity) override { Image img; if (!img.load_file(std::string(path))) return pp::foundation::Status::invalid_argument("heightmap image could not be loaded"); panel_.m_file_path = std::string(path); panel_.m_hm_image = img.resize(128, 128); panel_.m_hm_preview->tex = std::make_shared(); panel_.m_hm_preview->tex->create(panel_.m_hm_image); panel_.m_hm_preview->tex->create_mipmaps(); auto sz = panel_.m_hm_preview->tex->size(); panel_.m_hm_preview->SetAspectRatio(sz.x / sz.y); panel_.m_hm_plane.create(1, 1, panel_.m_hm_image, panel_.get_resolution(), panel_.get_height()); panel_.m_hm_preview->SetHeight(100); if (raise_ground_opacity && panel_.m_groud_opacity->get_value() == 0.f) panel_.m_groud_opacity->set_value(1.f); panel_.m_rt_dirty = true; return pp::foundation::Status::success(); } void clear_heightmap(bool updates_preview) override { panel_.m_hm_plane.create(1, 1, 100 * panel_.get_resolution()); panel_.m_hm_image.destroy(); panel_.m_hm_preview->tex.reset(); panel_.m_hm_preview->SetHeight(0); } void render_lightmap(bool shows_unsupported_message, bool renders_lightmap) override { if (shows_unsupported_message) { App::I->message_box("Rendering failed", "Your hardware does not support lightmap rendering."); return; } if (!renders_lightmap) return; auto* panel = &panel_; std::thread([panel] { BT_SetTerminate(); panel->bake_uvs(); panel->m_hm_shading->set_index(3); panel->m_shade_mode = NodePanelGrid::ShadeMode::Textured; }).detach(); } void commit_heightmap(bool updates_ground_opacity) override { Canvas::I->draw_objects([this](const glm::mat4& camera, const glm::mat4& proj, int i) { panel_.draw_heightmap(proj, camera, true); }, Canvas::I->layer().m_frame_index, true); if (updates_ground_opacity) panel_.m_groud_opacity->set_value(0); } private: NodePanelGrid& panel_; }; } // namespace pp::foundation::Status execute_legacy_grid_ui_plan( NodePanelGrid& panel, const pp::app::GridUiPlan& plan) { LegacyGridUiServices services(panel); return pp::app::execute_grid_ui_plan(plan, services); } } // namespace pp::panopainter