631 lines
18 KiB
C++
631 lines
18 KiB
C++
#include "pch.h"
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#include "app.h"
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#include "action.h"
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#include "node_dialog_open.h"
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#include "node_dialog_browse.h"
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#include "node_dialog_resize.h"
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#include "node_dialog_cloud.h"
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#include "node_about.h"
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#include "node_changelog.h"
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#include "node_usermanual.h"
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#ifdef __QUEST__
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#include "oculus_vr.h"
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#endif
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#include "node_dialog_export_ppbr.h"
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std::shared_ptr<NodeProgressBar> App::show_progress(const std::string& title, int total /*= 0*/)
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{
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auto pb = std::make_shared<NodeProgressBar>();
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pb->m_manager = &layout;
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pb->init();
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pb->create();
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pb->loaded();
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pb->m_progress->SetWidthP(0);
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pb->m_title->set_text(title.c_str());
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pb->m_total = total;
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pb->m_count = 0;
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layout[main_id]->add_child(pb);
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return pb;
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}
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std::shared_ptr<NodeMessageBox> App::message_box(const std::string &title, const std::string& text, bool cancel_button)
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{
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auto m = std::make_shared<NodeMessageBox>();
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m->m_manager = &layout;
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m->init();
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m->create();
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m->loaded();
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m->m_title->set_text(title.c_str());
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m->m_message->set_text(text.c_str());
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m->btn_ok->m_text->set_text("Ok");
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if (!cancel_button)
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m->btn_cancel->destroy();
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layout[main_id]->add_child(m);
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return m;
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}
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std::shared_ptr<NodeInputBox> App::input_box(const std::string& title,
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const std::string& field_name, const std::string& ok_caption /*= "Ok"*/)
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{
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auto m = std::make_shared<NodeInputBox>();
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m->m_manager = &layout;
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m->init();
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m->create();
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m->loaded();
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m->m_title->set_text(title.c_str());
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m->m_field_name->set_text(field_name.c_str());
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m->btn_ok->m_text->set_text(ok_caption.c_str());
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layout[main_id]->add_child(m);
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return m;
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}
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void App::dialog_usermanual()
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{
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auto dialog = std::make_shared<NodeUserManual>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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layout[main_id]->add_child(dialog);
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}
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void App::dialog_changelog()
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{
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auto dialog = std::make_shared<NodeChangelog>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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layout[main_id]->add_child(dialog);
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}
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void App::dialog_about()
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{
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auto dialog = std::make_shared<NodeAbout>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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layout[main_id]->add_child(dialog);
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}
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void App::dialog_newdoc()
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{
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auto show_dialog = [this] {
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auto dialog = std::make_shared<NodeDialogNewDoc>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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dialog->input->set_text("name");
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layout[main_id]->add_child(dialog);
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App::I->showKeyboard();
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dialog->btn_ok->on_click = [this, dialog](Node*)
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{
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std::string name = dialog->input->m_text;
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std::string path = work_path + "/" + name + ".ppi";
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if (name.empty())
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{
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message_box("Warning", "You need to specify a name to file.");
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return;
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}
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auto action = [this, dialog, name, path] {
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std::array<int, 6> resolutions{ 512, 1024, 1536, 2048, 4096, 8192 };
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int res = resolutions[dialog->m_resolution->m_current_index];
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doc_name = name;
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doc_path = path;
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doc_filename = name + ".ppi";
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doc_dir = work_path;
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layers->clear();
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canvas->m_canvas->m_layers.clear();
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canvas->m_canvas->resize(res, res);
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canvas->reset_camera();
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ActionManager::clear();
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layers->add_layer("Default", false, true);
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canvas->m_canvas->m_unsaved = true;
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canvas->m_canvas->m_newdoc = false;
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title_update();
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dialog->destroy();
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App::I->hideKeyboard();
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};
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if (Asset::exist(path))
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{
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// ask confirm is file already exist
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auto msgbox = new NodeMessageBox();
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msgbox->m_manager = &layout;
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msgbox->init();
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msgbox->m_title->set_text("Warning");
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msgbox->m_message->set_text("A document with this name already exists, continue?");
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msgbox->btn_ok->on_click = [this, msgbox, action](Node*) {
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action();
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msgbox->destroy();
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};
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layout[main_id]->add_child(msgbox);
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}
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else
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{
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action();
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}
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};
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dialog->btn_cancel->on_click = [this, dialog](Node*)
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{
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dialog->destroy();
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App::I->hideKeyboard();
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};
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};
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if (canvas)
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{
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if (Canvas::I->m_unsaved)
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{
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auto m = layout[main_id]->add_child<NodeMessageBox>();
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m->m_title->set_text("Unsaved document");
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m->m_message->set_text("Would you like to save this document before closing?");
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m->btn_ok->m_text->set_text("Yes");
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m->btn_cancel->m_text->set_text("No");
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m->btn_ok->on_click = [this, m, show_dialog](Node*) {
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Canvas::I->project_save([this, m, show_dialog](bool success){
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if (success)
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show_dialog();
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else
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message_box("Saving Error", "There was a problem saving the document");
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});
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m->destroy();
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};
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m->btn_cancel->on_click = [this, m, show_dialog](Node*) {
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show_dialog();
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m->destroy();
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};
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}
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else
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{
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show_dialog();
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}
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}
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}
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// DEPRECATED
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void App::dialog_open()
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{
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auto show_dialog = [this] {
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// load thumbnail test
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auto dialog = std::make_shared<NodeDialogOpen>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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layout[main_id]->add_child(dialog);
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dialog->btn_ok->on_click = [this, dialog](Node*)
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{
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// canvas->reset_camera();
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// layers->clear();
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// doc_name = dialog->selected_name;
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// canvas->m_canvas->project_open(dialog->selected_path, [this](bool success) {
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// // on complete
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// async_start();
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// title_update();
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// for (auto& i : canvas->m_canvas->m_order)
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// layers->add_layer(canvas->m_canvas->m_layers[i]->m_name.c_str());
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// async_end();
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// });
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// dialog->destroy();
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// ActionManager::clear();
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};
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};
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if (canvas)
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{
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if (Canvas::I->m_unsaved)
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{
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auto m = layout[main_id]->add_child<NodeMessageBox>();
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m->m_title->set_text("Unsaved document");
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m->m_message->set_text("Would you like to save this document before closing?");
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m->btn_ok->m_text->set_text("Yes");
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m->btn_cancel->m_text->set_text("No");
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m->btn_ok->on_click = [this,m,show_dialog](Node*){
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Canvas::I->project_save([this,m,show_dialog](bool success){
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if (success)
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show_dialog();
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else
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message_box("Saving Error", "There was a problem saving the document");
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});
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m->destroy();
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};
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m->btn_cancel->on_click = [this,m,show_dialog](Node*) {
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show_dialog();
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m->destroy();
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};
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}
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else
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{
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show_dialog();
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}
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}
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}
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void App::dialog_browse()
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{
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auto show_dialog = [this] {
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// load thumbnail test
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auto dialog = std::make_shared<NodeDialogBrowse>();
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dialog->m_manager = &layout;
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#ifdef __IOS__
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dialog->search_paths = {work_path, data_path + "/Inbox"};
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#else
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dialog->search_paths = {work_path};
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#endif
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dialog->init();
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dialog->create();
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dialog->loaded();
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layout[main_id]->add_child(dialog);
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dialog->btn_ok->on_click = [this, dialog](Node*)
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{
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if (dialog->is_selected())
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{
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open_document(dialog->selected_path);
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dialog->destroy();
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}
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};
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};
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if (canvas)
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{
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if (Canvas::I->m_unsaved)
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{
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auto m = layout[main_id]->add_child<NodeMessageBox>();
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m->m_title->set_text("Unsaved document");
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m->m_message->set_text("Would you like to save this document before closing?");
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m->btn_ok->m_text->set_text("Yes");
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m->btn_cancel->m_text->set_text("No");
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m->btn_ok->on_click = [this, m, show_dialog](Node*) {
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Canvas::I->project_save([this, m, show_dialog](bool success){
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if (success)
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show_dialog();
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else
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message_box("Saving Error", "There was a problem saving the document");
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});
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m->destroy();
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};
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m->btn_cancel->on_click = [this, m, show_dialog](Node*) {
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show_dialog();
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m->destroy();
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};
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}
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else
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{
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show_dialog();
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}
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}
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}
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void App::dialog_save_ver()
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{
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if (!check_license())
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{
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message_box("License", "This function is disabled in demo mode.");
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return;
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}
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int current = 0;
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std::string next = doc_name + ".01";
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std::string base = doc_name;
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std::regex r(R"((.*)\.(\w{2})$)");
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std::smatch m;
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if (std::regex_search(doc_name, m, r))
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{
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base = m[1].str();
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current = atoi(m[2].str().c_str());
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}
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for (int i = current + 1; i < 99; i++)
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{
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static char tmp_name[256];
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sprintf(tmp_name, "%s.%02d", base.c_str(), i);
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next = tmp_name;
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if (Asset::exist(doc_dir + "/" + next + ".ppi"))
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continue;
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break;
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}
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doc_name = next;
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doc_path = doc_dir + "/" + next + ".ppi";
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canvas->m_canvas->m_unsaved = true;
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title_update();
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canvas->m_canvas->project_save(doc_path);
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}
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void App::dialog_save()
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{
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if (!check_license())
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{
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message_box("License", "This function is disabled in demo mode.");
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return;
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}
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if (canvas)
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{
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auto dialog = std::make_shared<NodeDialogSave>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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dialog->input->set_text(doc_name);
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App::I->showKeyboard();
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dialog->btn_ok->on_click = [this, dialog](Node*)
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{
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std::string name = dialog->input->m_text;
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std::string path = work_path + "/" + name + ".ppi";
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if (name.empty())
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{
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message_box("Warning", "You need to specify a name to file.");
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return;
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}
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auto action = [this, dialog, name, path] {
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canvas->m_canvas->project_save(path);
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doc_name = name;
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doc_path = path;
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doc_dir = work_path;
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title_update();
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dialog->destroy();
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App::I->hideKeyboard();
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};
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if (Asset::exist(path))
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{
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// ask confirm is file already exist
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auto msgbox = new NodeMessageBox();
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msgbox->m_manager = &layout;
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msgbox->init();
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msgbox->m_title->set_text("Warning");
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msgbox->m_message->set_text(("Are you sure you want to overwrite " + name + "?").c_str());
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msgbox->btn_ok->on_click = [this, msgbox, action](Node*) {
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action();
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msgbox->destroy();
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};
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layout[main_id]->add_child(msgbox);
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}
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else
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{
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action();
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}
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};
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dialog->btn_cancel->on_click = [this, dialog](Node*)
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{
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dialog->destroy();
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App::I->hideKeyboard();
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};
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layout[main_id]->add_child(dialog);
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}
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}
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void App::dialog_export(std::string ext)
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{
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if (!check_license())
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{
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message_box("License", "This function is disabled in demo mode.");
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return;
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}
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if (canvas)
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{
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// TODO: use picker
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auto path = work_path + "/" + doc_name + ext;
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canvas->m_canvas->export_equirectangular(path, [this, path]{
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#if defined(__IOS__)
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message_box("Export Equirectangular", "Image exported to Photos");
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#elif defined(__OSX__)
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message_box("Export Equirectangular", "Image exported to Pictures/PanoPainter folder");
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#elif defined(_WIN32)
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message_box("Export Equirectangular", "Image exported to " + work_path);
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#elif defined(__QUEST__)
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//auto result = ovr_Media_ShareToFacebook("Sharing from PanoPainter on Oculus Quest", path.c_str(), ovrMediaContentType_Photo);
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#endif
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});
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}
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}
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void App::dialog_export_layers()
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{
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if (!check_license())
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{
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message_box("License", "This function is disabled in demo mode.");
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return;
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}
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if (canvas)
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{
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#if defined(__IOS__)
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auto dir = work_path + "/" + doc_name + "_layers";
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if (Asset::create_dir(dir))
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{
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auto p = dir + "/" + doc_name;
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canvas->m_canvas->export_layers(p, [this, p] {
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message_box("Export Layers", "Image layers exported to Files/PanoPainter");
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});
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}
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#else
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pick_dir([this](std::string path) {
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auto p = path + "/" + doc_name;
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canvas->m_canvas->export_layers(p, [this, p] {
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message_box("Export Layers", "Layers exported to: " + p);
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});
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});
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#endif
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}
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}
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void App::dialog_export_depth()
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{
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if (!check_license())
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{
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message_box("License", "This function is disabled in demo mode.");
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return;
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}
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if (canvas)
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{
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// TODO: use picker
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canvas->m_canvas->export_depth(doc_name, [this] {
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#if defined(__IOS__)
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message_box("Export 3D View + Depth", "Image and depth exported to Files/PanoPainter");
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#elif defined(__OSX__)
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message_box("Export 3D View + Depth", "Image and depth exported to Pictures/PanoPainter folder");
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#elif defined(_WIN32)
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message_box("Export 3D View + Depth", "Image and depth exported to " + work_path);
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#endif
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});
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}
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}
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void App::dialog_resize()
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{
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auto dialog = std::make_shared<NodeDialogResize>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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layout[main_id]->add_child(dialog);
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dialog->btn_ok->on_click = [this,dialog](Node*)
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{
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int res = dialog->get_resolution();
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if (canvas)
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canvas->m_canvas->resize(res, res);
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App::I->title_update();
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ActionManager::clear();
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dialog->destroy();
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};
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}
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void App::dialog_export_cube_faces()
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{
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if (canvas)
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{
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canvas->m_canvas->export_cube_faces(doc_name, [this] {
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#if defined(__IOS__)
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message_box("Export Cube Faces", "Image and depth exported to Files/PanoPainter");
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#elif defined(__OSX__)
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message_box("Export Cube Faces", "Image and depth exported to Pictures/PanoPainter folder");
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#elif defined(_WIN32)
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message_box("Export Cube Faces", "Image and depth exported to " + work_path);
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#endif
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});
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}
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}
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void App::dialog_layer_rename()
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{
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auto dialog = std::make_shared<NodeDialogLayerRename>();
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dialog->m_manager = &layout;
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dialog->init();
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dialog->create();
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dialog->loaded();
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dialog->input->set_text(layers->m_current_layer->m_label_text);
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App::I->showKeyboard();
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layout[main_id]->add_child(dialog);
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dialog->btn_ok->on_click = [this,dialog](Node*)
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{
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struct ActionLayerRename : public Action
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{
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std::string m_old_name;
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std::string m_new_name;
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bool m_unsaved;
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Layer* m_layer;
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std::shared_ptr<NodeLayer> m_layer_node;
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ActionLayerRename(std::string old_name, std::string new_name, std::shared_ptr<NodeLayer> layer_node, Layer* layer) :
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m_old_name(old_name), m_new_name(new_name), m_layer_node(layer_node), m_layer(layer) { }
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virtual void run() override { }
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virtual size_t memory() override { return 0; }
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virtual void undo() override
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{
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m_layer_node->set_name(m_old_name.c_str());
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m_layer->m_name = m_old_name;
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}
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virtual Action* get_redo() override
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{
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return new ActionLayerRename(m_new_name, m_old_name, m_layer_node, m_layer);
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}
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};
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auto layer_node = std::static_pointer_cast<NodeLayer>(layers->m_current_layer->shared_from_this());
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auto* layer = canvas->m_canvas->m_layers[canvas->m_canvas->m_current_layer_idx].get();
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ActionManager::add(new ActionLayerRename(layers->m_current_layer->m_label_text, dialog->get_name(), layer_node, layer));
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layer_node->set_name(dialog->get_name().c_str());
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layer->m_name = dialog->get_name();
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dialog->destroy();
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App::I->hideKeyboard();
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};
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dialog->btn_cancel->on_click = [this, dialog](Node*)
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{
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dialog->destroy();
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App::I->hideKeyboard();
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};
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}
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void App::dialog_preset_download()
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{
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}
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void App::dialog_ppbr_export()
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{
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auto root = layout[main_id];
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auto dialog = root->add_child_ref<NodeDialogExportPPBR>();
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dialog->btn_ok->on_click = [this, dialog] (Node*) {
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NodePanelBrushPreset::PPBRInfo info;
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info.author = dialog->txt_author->m_text;
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info.url = dialog->txt_url->m_text;
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info.email = dialog->txt_email->m_text;
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info.descr = dialog->txt_descr->m_text;
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info.header_image = dialog->m_header_image;
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#if __IOS__
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App::I->pick_file_save("ppbr",
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[this, dialog, info] (std::string path) {
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presets->export_ppbr(path, info);
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},
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[dialog] (bool saved) {
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if (saved)
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dialog->destroy();
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}
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);
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#else
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App::I->pick_file_save({ "ppbr" }, [this, dialog, info] (std::string path) {
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std::thread([this, path, dialog, info] {
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BT_SetTerminate();
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presets->export_ppbr(path, info);
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dialog->destroy();
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App::I->message_box("Export PPBR", "Brushes exported to:\n" + path);
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}).detach();
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});
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#endif
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};
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}
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