Files
panopainter/src/node_dialog_layer_rename.h

20 lines
517 B
C++

#pragma once
#include "node_border.h"
#include "node_button.h"
#include "node_text_input.h"
class NodeDialogLayerRename : public NodeBorder
{
public:
NodeButton* btn_cancel;
NodeButton* btn_ok;
NodeTextInput* input;
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;
virtual void loaded() override;
virtual void added(Node* parent) override;
void init_controls();
std::string get_name();
};