139 lines
3.6 KiB
C++
139 lines
3.6 KiB
C++
#include "pch.h"
|
|
#include "app.h"
|
|
|
|
using namespace ui;
|
|
|
|
void App::resize(float w, float h)
|
|
{
|
|
width = w;
|
|
height = h;
|
|
if (auto* main = layout[main_id])
|
|
main->update(w , h, zoom);
|
|
}
|
|
|
|
void App::showKeyboard()
|
|
{
|
|
#ifdef __IOS__
|
|
[ios_view becomeFirstResponder];
|
|
#endif
|
|
}
|
|
|
|
void App::hideKeyboard()
|
|
{
|
|
#ifdef __IOS__
|
|
[ios_view resignFirstResponder];
|
|
#endif
|
|
}
|
|
|
|
bool App::mouse_down(int button, float x, float y, float pressure)
|
|
{
|
|
MouseEvent e;
|
|
e.m_type = button ? kEventType::MouseDownR : kEventType::MouseDownL;
|
|
e.m_pos = { x / zoom, y / zoom };
|
|
e.m_pressure = pressure;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::mouse_move(float x, float y, float pressure)
|
|
{
|
|
MouseEvent e;
|
|
e.m_type = kEventType::MouseMove;
|
|
e.m_pos = { x / zoom, y / zoom };
|
|
e.m_pressure = pressure;
|
|
kEventResult ret = kEventResult::Available;
|
|
if (auto* main = layout[main_id])
|
|
ret = main->on_event(&e);
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::mouse_up(int button, float x, float y)
|
|
{
|
|
MouseEvent e;
|
|
e.m_type = button ? kEventType::MouseUpR : kEventType::MouseUpL;
|
|
e.m_pos = { x / zoom, y / zoom };
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::mouse_scroll(float x, float y, float delta)
|
|
{
|
|
MouseEvent e;
|
|
e.m_type = kEventType::MouseScroll;
|
|
e.m_pos = { x / zoom, y / zoom };
|
|
e.m_scroll_delta = delta * 0.1f;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::mouse_cancel(int button)
|
|
{
|
|
MouseEvent e;
|
|
e.m_type = kEventType::MouseCancel;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::gesture_start(const glm::vec2& p0, const glm::vec2& p1)
|
|
{
|
|
GestureEvent e;
|
|
glm::vec2 p = glm::lerp(p0, p1, 0.5f);
|
|
e.m_type = kEventType::GestureStart;
|
|
e.m_pos = p;
|
|
e.m_distance = glm::distance(p0, p1);
|
|
gesture_p0 = p0;
|
|
gesture_p1 = p1;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::gesture_move(const glm::vec2& p0, const glm::vec2& p1)
|
|
{
|
|
GestureEvent e;
|
|
glm::vec2 p = glm::lerp(p0, p1, 0.5f);
|
|
e.m_type = kEventType::GestureMove;
|
|
e.m_pos = p;
|
|
e.m_distance = glm::distance(p0, p1);
|
|
e.m_distance_delta = e.m_distance - glm::distance(gesture_p0, gesture_p1);
|
|
e.m_pos_delta = p - glm::lerp(gesture_p0, gesture_p1, 0.5f);
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::gesture_end()
|
|
{
|
|
GestureEvent e;
|
|
e.m_type = kEventType::GestureEnd;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::key_down(kKey key)
|
|
{
|
|
keys[(int)key] = true;
|
|
KeyEvent e;
|
|
e.m_type = kEventType::KeyDown;
|
|
e.m_key = key;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::key_up(kKey key)
|
|
{
|
|
keys[(int)key] = false;
|
|
KeyEvent e;
|
|
e.m_type = kEventType::KeyUp;
|
|
e.m_key = key;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|
|
bool App::key_char(char key)
|
|
{
|
|
KeyEvent e;
|
|
e.m_type = kEventType::KeyChar;
|
|
e.m_char = key;
|
|
auto ret = layout[main_id]->on_event(&e);
|
|
layout[main_id]->update();
|
|
return ret == kEventResult::Consumed;
|
|
}
|