Files
panopainter/engine/node_panel_color.h

22 lines
591 B
C++

#pragma once
#include "node.h"
#include "node_color_quad.h"
#include "node_slider.h"
class NodePanelColor : public Node
{
public:
NodeColorQuad* m_quad;
NodeSliderHue* m_hue;
glm::vec4 m_base_color;
glm::vec4 m_color;
glm::vec2 m_cursor;
std::function<void(Node* target, glm::vec4 color)> on_color_changed;
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;
virtual void added(Node* parent) override;
void init_controls();
void set_color(glm::vec3 rgb);
};