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2b4915154e015e5b29a34b3d994f15a7567481c8
panopainter/android
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omigamedev 9a4fd5e5c9 implement the complete stroke shader with custom blending mode
2017-04-05 15:55:11 +01:00
..
gradle/wrapper
added android project and linked to engine source with successful compilation
2017-03-03 09:52:22 +00:00
src
implement the complete stroke shader with custom blending mode
2017-04-05 15:55:11 +01:00
build-run.bat
change node children from unique to shared ptr, rename Canvas2D to StrokePreview, add panel toolbar with icon buttons to toggle
2017-03-25 17:28:57 +00:00
build.gradle
change android icon, move code so .cpp and implement stroke preview using Stroke class for accurate preview.
2017-03-29 00:50:51 +01:00
CMakeLists.txt
add remote logging system using curl, normalize log messages removing \n, fix fra shaders precision issue, enable core and forward comp. in WGL, disable multisampling,
2017-03-31 15:39:51 +01:00
gradle.properties
added android project and linked to engine source with successful compilation
2017-03-03 09:52:22 +00:00
gradlew
added android project and linked to engine source with successful compilation
2017-03-03 09:52:22 +00:00
gradlew.bat
added android project and linked to engine source with successful compilation
2017-03-03 09:52:22 +00:00
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