Files
panopainter/src/legacy_gl_pixel_buffer_dispatch.h

97 lines
2.8 KiB
C++

#pragma once
#include <cstdint>
#include "legacy_gl_framebuffer_dispatch.h"
#include "renderer_gl/opengl_capabilities.h"
namespace pp::legacy::gl_pixel_buffer {
inline void gen_opengl_buffers(std::uint32_t count, std::uint32_t* ids) noexcept
{
glGenBuffers(static_cast<GLsizei>(count), reinterpret_cast<GLuint*>(ids));
}
inline void delete_opengl_buffers(std::uint32_t count, const std::uint32_t* ids) noexcept
{
glDeleteBuffers(static_cast<GLsizei>(count), reinterpret_cast<const GLuint*>(ids));
}
inline void bind_opengl_buffer(std::uint32_t target, std::uint32_t buffer) noexcept
{
glBindBuffer(static_cast<GLenum>(target), static_cast<GLuint>(buffer));
}
inline void set_opengl_buffer_data(
std::uint32_t target,
std::intptr_t byte_count,
const void* data,
std::uint32_t usage) noexcept
{
glBufferData(
static_cast<GLenum>(target),
static_cast<GLsizeiptr>(byte_count),
data,
static_cast<GLenum>(usage));
}
inline void* map_opengl_buffer_range(
std::uint32_t target,
std::intptr_t offset,
std::intptr_t byte_count,
std::uint32_t access) noexcept
{
return glMapBufferRange(
static_cast<GLenum>(target),
static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(byte_count),
static_cast<GLbitfield>(access));
}
inline void unmap_opengl_buffer(std::uint32_t target) noexcept
{
glUnmapBuffer(static_cast<GLenum>(target));
}
inline pp::renderer::gl::OpenGlPixelBufferAllocationDispatch pixel_buffer_allocation_dispatch() noexcept
{
return pp::renderer::gl::OpenGlPixelBufferAllocationDispatch {
.gen_buffers = gen_opengl_buffers,
};
}
inline pp::renderer::gl::OpenGlPixelBufferReadbackDispatch pixel_buffer_readback_dispatch() noexcept
{
return pp::renderer::gl::OpenGlPixelBufferReadbackDispatch {
.gen_buffers = gen_opengl_buffers,
.bind_buffer = bind_opengl_buffer,
.buffer_data = set_opengl_buffer_data,
.read_pixels = pp::legacy::gl_framebuffer::read_opengl_pixels,
};
}
inline pp::renderer::gl::OpenGlPixelBufferMapDispatch pixel_buffer_map_dispatch() noexcept
{
return pp::renderer::gl::OpenGlPixelBufferMapDispatch {
.bind_buffer = bind_opengl_buffer,
.map_buffer_range = map_opengl_buffer_range,
};
}
inline pp::renderer::gl::OpenGlPixelBufferUnmapDispatch pixel_buffer_unmap_dispatch() noexcept
{
return pp::renderer::gl::OpenGlPixelBufferUnmapDispatch {
.bind_buffer = bind_opengl_buffer,
.unmap_buffer = unmap_opengl_buffer,
};
}
inline pp::renderer::gl::OpenGlPixelBufferDeleteDispatch pixel_buffer_delete_dispatch() noexcept
{
return pp::renderer::gl::OpenGlPixelBufferDeleteDispatch {
.delete_buffers = delete_opengl_buffers,
};
}
} // namespace pp::legacy::gl_pixel_buffer