Files
panopainter/src/node_canvas.h
2019-05-17 11:21:50 +02:00

32 lines
892 B
C++

#pragma once
#include "node.h"
#include "canvas.h"
class NodeCanvas : public Node
{
public:
std::unique_ptr<Canvas> m_canvas;
RTT m_blender_rtt;
RTT m_cache_rtt;
RTT m_rtt;
Texture2D m_blender_bg;
Sampler m_sampler;
Sampler m_sampler_linear;
Sampler m_sampler_stencil;
Plane m_face_plane;
LineSegment m_line;
Plane m_grid;
glm::vec2 m_outline_pan;
int m_grid_divs = 30;
virtual Node* clone_instantiate() const override;
virtual void init() override;
virtual void restore_context() override;
virtual void clear_context() override;
virtual void draw() override;
virtual void handle_resize(glm::vec2 old_size, glm::vec2 new_size) override;
virtual kEventResult handle_event(Event* e) override;
virtual void destroy_immediate() override;
virtual void on_tick(float dt) override;
void reset_camera();
};