Files
panopainter/src/action.cpp

73 lines
1.7 KiB
C++

#include "pch.h"
#include "log.h"
#include "action.h"
#include "app.h"
ActionManager ActionManager::I;
void ActionManager::add(Action *action)
{
I.m_redos = std::stack<std::unique_ptr<Action>>();
I.m_actions.emplace(action);
I.m_memory += action->memory();
//LOG("History: %.2f KB", I.m_memory / 1024.f);
App::I->update_memory_usage(I.m_memory);
}
void ActionManager::undo()
{
if (I.m_actions.empty())
return;
if (auto action = I.m_actions.top()->get_redo())
{
I.m_redos.emplace(action);
I.m_redos.top()->was_saved = !Canvas::I->m_unsaved;
}
if (auto action = std::move(I.m_actions.top()))
{
I.m_actions.pop();
action->undo();
I.m_memory -= action->memory();
Canvas::I->m_unsaved = !action->was_saved;
}
//LOG("History: %.2f KB", I.m_memory / 1024.f);
App::I->update_memory_usage(I.m_memory);
App::I->title_update();
}
void ActionManager::redo()
{
if (I.m_redos.empty())
return;
if (auto action = I.m_redos.top()->get_redo())
{
I.m_actions.emplace(action);
I.m_actions.top()->was_saved = !Canvas::I->m_unsaved;
I.m_memory += I.m_actions.top()->memory();
}
if (auto action = std::move(I.m_redos.top()))
{
I.m_redos.pop();
action->undo();
Canvas::I->m_unsaved = !action->was_saved;
}
//LOG("History: %.2f KB", I.m_memory / 1024.f);
App::I->update_memory_usage(I.m_memory);
App::I->title_update();
}
void ActionManager::clear()
{
while (!I.m_actions.empty())
I.m_actions.pop();
while (!I.m_redos.empty())
I.m_redos.pop();
I.m_memory = 0;
//LOG("History: %.2f KB", I.m_memory / 1024.f);
App::I->update_memory_usage(I.m_memory);
}