625 lines
16 KiB
C++
625 lines
16 KiB
C++
#include "pch.h"
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#include "platform_legacy/legacy_platform_services.h"
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#include "app.h"
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#include "app_core/document_platform_io.h"
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#include "platform_api/network_tls_policy.h"
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#include "renderer_gl/opengl_capabilities.h"
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#ifdef __ANDROID__
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void displayKeyboard(bool pShow);
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void android_async_lock();
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void android_async_swap();
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void android_async_unlock();
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void android_attach_jni();
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void android_detach_jni();
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void android_pick_file(std::function<void(std::string)> callback);
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void android_pick_file_save(std::function<void(std::string)> callback);
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std::string android_get_clipboard();
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bool android_set_clipboard(const std::string& s);
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#elif __APPLE__
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void delete_all_files_in_path(const std::string& source_path);
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#ifdef __IOS__
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void save_image_library(const std::string& path);
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#endif
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#elif __LINUX__
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#include <tinyfiledialogs.h>
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std::string linux_home_path();
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int mkpath(const std::string& dir, mode_t mode = DEFFILEMODE);
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void linux_update_fps(int frames);
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#elif __WEB__
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void webgl_pick_file(std::function<void(std::string)> callback);
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void webgl_pick_file_save(
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const std::string& path,
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const std::string& name,
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std::function<void(bool)> callback);
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void webgl_sync();
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#endif
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namespace {
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void invoke_picked_path_if_selected(
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const std::string& path,
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const std::function<void(std::string path)>& callback)
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{
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if (pp::app::plan_picked_path(path) == pp::app::PickedPathAction::invoke_callback)
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callback(path);
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}
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// DEBT-0017: fallback for platforms that do not inject PlatformServices yet.
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class LegacyPlatformServices final : public pp::platform::PlatformServices {
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public:
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[[nodiscard]] pp::platform::PlatformStoragePaths prepare_storage_paths() override
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{
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#if defined(__IOS__)
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[App::I->ios_view init_dirs];
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return {
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App::I->data_path,
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App::I->work_path,
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App::I->rec_path,
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App::I->tmp_path,
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};
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#elif defined(__OSX__)
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[App::I->osx_app init_dirs];
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return {
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App::I->data_path,
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App::I->work_path,
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App::I->rec_path,
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App::I->tmp_path,
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};
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#elif __LINUX__
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const std::string data_path = linux_home_path() + "/PanoPainter";
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mkpath(data_path + "/brushes");
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mkpath(data_path + "/brushes/thumbs");
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mkpath(data_path + "/patterns");
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mkpath(data_path + "/patterns/thumbs");
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mkpath(data_path + "/settings");
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mkpath(data_path + "/frames");
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return {
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data_path,
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data_path,
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data_path + "/frames",
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{},
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};
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#elif __WEB__
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const std::string data_path = "/PanoPainter";
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mkdir(data_path.c_str(), 0777);
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mkdir((data_path + "/brushes").c_str(), 0777);
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mkdir((data_path + "/brushes/thumbs").c_str(), 0777);
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mkdir((data_path + "/patterns").c_str(), 0777);
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mkdir((data_path + "/patterns/thumbs").c_str(), 0777);
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mkdir((data_path + "/settings").c_str(), 0777);
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mkdir((data_path + "/frames").c_str(), 0777);
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return {
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data_path,
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data_path,
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data_path + "/frames",
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{},
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};
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#else
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return {
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App::I->data_path,
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App::I->work_path,
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App::I->rec_path,
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App::I->tmp_path,
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};
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#endif
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}
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void log_stacktrace() override
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{
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#if defined(__OSX__)
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NSString* callstack = [[NSThread callStackSymbols] componentsJoinedByString:@"\n"];
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LOG("callstack:\n%s", [callstack cStringUsingEncoding:NSUTF8StringEncoding]);
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#endif
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}
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void trigger_crash_test() override
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{
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#ifdef __IOS__
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[App::I->ios_view crash];
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#elif __OSX__
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[App::I->osx_view hockeyapp_crash];
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#elif defined(__ANDROID__)
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int *x = nullptr; *x = 42;
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LOG("%d", *x);
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#endif
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}
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[[nodiscard]] std::string clipboard_text() override
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{
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#if __IOS__
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return [App::I->ios_view clipboard_get_string];
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#elif __OSX__
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return [App::I->osx_view clipboard_get_string];
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#elif __ANDROID__
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return android_get_clipboard();
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#else
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return {};
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#endif
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}
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[[nodiscard]] bool set_clipboard_text(std::string_view text) override
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{
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const std::string value(text);
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#if __IOS__
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return [App::I->ios_view clipboard_set_string:value];
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#elif __OSX__
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return [App::I->osx_view clipboard_set_string:value];
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#elif __ANDROID__
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return android_set_clipboard(value);
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#else
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return false;
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#endif
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}
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void set_cursor_visible(bool visible) override
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{
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#ifdef __OSX__
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[App::I->osx_view show_cursor:visible];
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#else
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(void)visible;
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#endif
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}
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void set_virtual_keyboard_visible(bool visible) override
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{
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#ifdef __IOS__
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dispatch_async(dispatch_get_main_queue(), ^{
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if (visible)
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[App::I->ios_view show_keyboard];
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else
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[App::I->ios_view hide_keyboard];
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});
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#elif __ANDROID__
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displayKeyboard(visible);
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#else
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(void)visible;
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#endif
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}
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void attach_ui_thread() override
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{
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#ifdef __ANDROID__
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android_attach_jni();
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#endif
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}
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void detach_ui_thread() override
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{
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#ifdef __ANDROID__
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android_detach_jni();
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#endif
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}
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void acquire_render_context() override
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{
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#if __OSX__
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[App::I->osx_view async_lock];
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#elif __IOS__
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[App::I->ios_view async_lock];
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#elif __ANDROID__
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android_async_lock();
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#elif __LINUX__ || __WEB__
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glfwMakeContextCurrent(App::I->glfw_window);
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#endif
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}
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void release_render_context() override
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{
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#if __OSX__
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[App::I->osx_view async_unlock];
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#elif __IOS__
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[App::I->ios_view async_unlock];
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#elif __ANDROID__
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android_async_unlock();
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#endif
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}
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void present_render_context() override
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{
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#if __OSX__
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[App::I->osx_view async_swap];
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#elif __IOS__
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[App::I->ios_view async_swap];
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#elif __ANDROID__
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android_async_swap();
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#elif __LINUX__ || __WEB__
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glfwSwapBuffers(App::I->glfw_window);
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#endif
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}
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void bind_default_render_target() override
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{
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glBindFramebuffer(
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static_cast<GLenum>(pp::renderer::gl::framebuffer_target()),
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pp::renderer::gl::default_framebuffer_id());
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}
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void bind_main_render_target() override
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{
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#if __IOS__
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[App::I->ios_view->glview bindDrawable];
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#else
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bind_default_render_target();
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#endif
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}
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void apply_render_platform_hints() override
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{
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#if defined(__OSX__)
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glEnable(static_cast<GLenum>(pp::renderer::gl::program_point_size_state()));
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glEnable(static_cast<GLenum>(pp::renderer::gl::line_smooth_state()));
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#endif
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}
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void install_render_debug_callback() override
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{
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}
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void begin_render_capture_frame() override
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{
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}
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void end_render_capture_frame() override
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{
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}
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[[nodiscard]] bool deletes_recorded_files_on_clear() override
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{
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#if defined(__IOS__) || defined(__OSX__)
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return true;
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#else
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return false;
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#endif
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}
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void clear_recorded_files(std::string_view recording_path) override
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{
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#if defined(__IOS__) || defined(__OSX__)
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delete_all_files_in_path(std::string(recording_path));
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#else
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(void)recording_path;
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#endif
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}
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void publish_exported_image(std::string_view path) override
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{
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#ifdef __IOS__
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save_image_library(std::string(path));
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#else
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(void)path;
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#endif
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}
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void flush_persistent_storage() override
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{
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#ifdef __WEB__
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webgl_sync();
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#endif
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}
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[[nodiscard]] std::vector<std::string> document_browse_roots(
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std::string_view work_path,
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std::string_view data_path) override
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{
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#ifdef __IOS__
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return {
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std::string(work_path),
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std::string(data_path) + "/Inbox",
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};
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#else
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(void)data_path;
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return { std::string(work_path) };
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#endif
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}
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void save_ui_state() override
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{
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#ifdef __OSX__
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[App::I->osx_app save_ui_state];
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#endif
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}
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[[nodiscard]] bool enables_live_asset_reloading() override
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{
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#if defined(__OSX__)
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return true;
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#else
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return false;
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#endif
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}
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void update_platform_frame(float delta_time_seconds) override
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{
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(void)delta_time_seconds;
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}
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void report_rendered_frames(int frames) override
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{
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#ifdef __LINUX__
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linux_update_fps(frames);
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#else
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(void)frames;
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#endif
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}
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void pick_image(pp::platform::PickedPathCallback callback) override
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{
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#ifdef __IOS__
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dispatch_async(dispatch_get_main_queue(), ^{
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[App::I->ios_view pick_photo:callback];
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});
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#elif __OSX__
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dispatch_async(dispatch_get_main_queue(), ^{
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NSArray* fileTypes = [NSArray arrayWithObjects:@"png", @"PNG", @"jpg", @"JPG", @"jpeg", nil];
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std::string path = [App::I->osx_view pick_file:fileTypes];
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invoke_picked_path_if_selected(path, callback);
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});
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#elif __ANDROID__
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android_pick_file(callback);
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#elif __LINUX__
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if (auto p = tinyfd_openFileDialog("Open File", "", 0, nullptr, nullptr, false))
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invoke_picked_path_if_selected(p, callback);
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#elif __WEB__
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webgl_pick_file(callback);
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#else
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(void)callback;
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#endif
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}
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void pick_file(std::vector<std::string> file_types, pp::platform::PickedPathCallback callback) override
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{
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#ifdef __IOS__
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dispatch_async(dispatch_get_main_queue(), ^{
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NSMutableArray<NSString*>* fileTypes = [NSMutableArray arrayWithCapacity:file_types.size()];
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for (const auto& t : file_types)
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[fileTypes addObject:[NSString stringWithCString:t.c_str() encoding:NSUTF8StringEncoding]];
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[App::I->ios_view pick_file:fileTypes then:callback];
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});
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#elif __OSX__
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dispatch_async(dispatch_get_main_queue(), ^{
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NSMutableArray<NSString*>* fileTypes = [NSMutableArray arrayWithCapacity:file_types.size()];
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for (const auto& t : file_types)
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[fileTypes addObject:[NSString stringWithCString:t.c_str() encoding:NSUTF8StringEncoding]];
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std::string path = [App::I->osx_view pick_file:fileTypes];
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invoke_picked_path_if_selected(path, callback);
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});
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#elif __ANDROID__
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android_pick_file(callback);
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#elif __LINUX__
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if (auto p = tinyfd_openFileDialog("Open File", "", 0, nullptr, nullptr, false))
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invoke_picked_path_if_selected(p, callback);
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#elif __WEB__
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webgl_pick_file(callback);
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#else
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(void)file_types;
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(void)callback;
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#endif
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}
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void pick_save_file(std::vector<std::string> file_types, pp::platform::PickedPathCallback callback) override
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{
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#if __OSX__
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dispatch_async(dispatch_get_main_queue(), ^{
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NSMutableArray<NSString*>* fileTypes = [NSMutableArray arrayWithCapacity:file_types.size()];
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for (const auto& t : file_types)
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[fileTypes addObject:[NSString stringWithCString:t.c_str() encoding:NSUTF8StringEncoding]];
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std::string path = [App::I->osx_view pick_file_save:fileTypes];
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invoke_picked_path_if_selected(path, callback);
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});
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#elif __ANDROID__
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android_pick_file_save(callback);
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#else
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(void)file_types;
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(void)callback;
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#endif
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}
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void pick_directory(pp::platform::PickedPathCallback callback) override
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{
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#ifdef __IOS__
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(void)callback;
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#elif __OSX__
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dispatch_async(dispatch_get_main_queue(), ^{
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std::string path = [App::I->osx_view pick_dir];
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invoke_picked_path_if_selected(path, callback);
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});
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#elif __ANDROID__
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(void)callback;
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#else
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(void)callback;
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#endif
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}
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[[nodiscard]] bool supports_working_directory_picker() override
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{
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#if defined(__OSX__)
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return true;
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#else
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return false;
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#endif
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}
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[[nodiscard]] std::string format_working_directory_path(std::string_view path) override
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{
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#if defined(__OSX__)
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char path_buffer[4096] = {};
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if (realpath(std::string(path).c_str(), path_buffer))
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return path_buffer;
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#endif
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return std::string(path);
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}
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[[nodiscard]] bool uses_prepared_file_writes() override
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{
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#if __IOS__ || __WEB__
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return true;
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#else
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return false;
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#endif
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}
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[[nodiscard]] bool uses_work_directory_document_export_collections() override
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{
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#if __IOS__
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return true;
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#else
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return false;
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#endif
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}
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[[nodiscard]] bool disables_network_tls_verification() override
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{
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return pp::platform::default_disables_network_tls_verification();
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}
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[[nodiscard]] bool uses_ppbr_export_data_directory_override() override
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{
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#if defined(__OSX__)
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return true;
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#else
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return false;
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#endif
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}
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[[nodiscard]] bool supports_sonarpen() override
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{
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#if __IOS__
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return true;
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#else
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return false;
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#endif
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}
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void start_sonarpen() override
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{
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#if __IOS__
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[App::I->ios_app sonarpen_start];
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#endif
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}
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[[nodiscard]] bool draws_canvas_tip_for_pointer(
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bool is_mouse,
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bool is_stylus,
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bool is_left_button_release) override
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{
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#if defined(__IOS__)
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(void)is_stylus;
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return is_mouse && !is_left_button_release;
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#else
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(void)is_left_button_release;
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return is_mouse || is_stylus;
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#endif
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}
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[[nodiscard]] float adjust_canvas_input_pressure(float pressure) override
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{
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return pressure;
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}
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[[nodiscard]] pp::platform::PreparedFileTarget prepare_writable_file(
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std::string_view type,
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std::string_view default_name,
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std::string_view data_path,
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std::string_view temporary_path) override
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{
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const std::string name = std::string(default_name) + "." + std::string(type);
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#ifdef __IOS__
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(void)data_path;
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return {
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std::string(temporary_path) + "/" + name,
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name,
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true,
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};
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#elif __WEB__
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(void)temporary_path;
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return {
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std::string(data_path) + "/" + name,
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name,
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false,
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};
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#else
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(void)data_path;
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(void)temporary_path;
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return {};
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#endif
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}
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void display_file(std::string_view path) override
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{
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const std::string value(path);
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#ifdef __IOS__
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dispatch_async(dispatch_get_main_queue(), ^{
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[App::I->ios_view display_file:value];
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});
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#elif __OSX__
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[[NSWorkspace sharedWorkspace] openFile:[NSString stringWithUTF8String:value.c_str()]];
|
|
#else
|
|
(void)value;
|
|
#endif
|
|
}
|
|
|
|
void share_file(std::string_view path) override
|
|
{
|
|
const std::string value(path);
|
|
#ifdef __IOS__
|
|
dispatch_async(dispatch_get_main_queue(), ^{
|
|
[App::I->ios_view share_file:[NSString stringWithUTF8String:value.c_str()]];
|
|
});
|
|
#elif __OSX__
|
|
dispatch_async(dispatch_get_main_queue(), ^{
|
|
[App::I->osx_view share_file:[NSString stringWithUTF8String:value.c_str()]];
|
|
});
|
|
#else
|
|
(void)value;
|
|
#endif
|
|
}
|
|
|
|
void request_app_close() override
|
|
{
|
|
#ifdef __OSX__
|
|
dispatch_async(dispatch_get_main_queue(), ^{
|
|
[App::I->osx_view close];
|
|
});
|
|
#elif __LINUX__
|
|
glfwSetWindowShouldClose(App::I->glfw_window, GLFW_TRUE);
|
|
#endif
|
|
}
|
|
|
|
void save_prepared_file(
|
|
std::string_view path,
|
|
std::string_view suggested_name,
|
|
pp::platform::PreparedFileCallback callback) override
|
|
{
|
|
const std::string value(path);
|
|
const std::string name(suggested_name);
|
|
#ifdef __IOS__
|
|
(void)name;
|
|
dispatch_async(dispatch_get_main_queue(), ^{
|
|
[App::I->ios_view pick_file_save:value];
|
|
});
|
|
callback(value, true);
|
|
#elif __WEB__
|
|
webgl_pick_file_save(value, name, [callback = std::move(callback), value](bool success) {
|
|
callback(value, success);
|
|
});
|
|
#else
|
|
(void)name;
|
|
callback(value, false);
|
|
#endif
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
namespace pp::platform::legacy {
|
|
|
|
PlatformServices& platform_services()
|
|
{
|
|
static LegacyPlatformServices services;
|
|
return services;
|
|
}
|
|
|
|
}
|