Files
panopainter/engine/action.h
2018-05-10 22:32:34 +02:00

29 lines
560 B
C++

#pragma once
class Action
{
public:
virtual void run() = 0;
virtual void undo() = 0;
virtual Action* get_redo() = 0;
virtual size_t memory() = 0;
virtual ~Action(){};
};
class ActionManager
{
public:
static ActionManager I;
std::stack<std::unique_ptr<Action>> m_actions;
std::stack<std::unique_ptr<Action>> m_redos;
size_t m_memory = 0;
static void add(Action* action);
static void undo();
static void redo();
static void clear();
static bool empty()
{
return I.m_actions.empty();
}
};