408 lines
11 KiB
C++
408 lines
11 KiB
C++
#include "pch.h"
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#include "app.h"
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#include "app_core/document_platform_io.h"
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#include "app_core/document_sharing.h"
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#include "platform_api/platform_services.h"
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#include "platform_legacy/legacy_platform_services.h"
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#include "renderer_gl/opengl_capabilities.h"
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namespace {
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[[nodiscard]] GLint rgba8_internal_format() noexcept
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{
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return static_cast<GLint>(pp::renderer::gl::rgba8_internal_format());
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}
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[[nodiscard]] bool should_dispatch_keyboard_visibility(bool visible) noexcept
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{
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const auto action = pp::app::plan_virtual_keyboard(visible);
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return visible
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? action == pp::app::VirtualKeyboardAction::show_keyboard
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: action == pp::app::VirtualKeyboardAction::hide_keyboard;
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}
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[[nodiscard]] bool should_dispatch_cursor_visibility(bool visible) noexcept
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{
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const auto action = pp::app::plan_cursor_visibility(visible);
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return visible
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? action == pp::app::CursorVisibilityAction::show_cursor
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: action == pp::app::CursorVisibilityAction::hide_cursor;
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}
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}
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namespace {
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[[nodiscard]] pp::platform::PlatformServices& active_platform_services()
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{
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if (App::I)
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{
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if (auto* services = App::I->platform_services())
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return *services;
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}
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return pp::platform::legacy::platform_services();
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}
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}
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void App::set_platform_services(pp::platform::PlatformServices* services) noexcept
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{
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platform_services_ = services;
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}
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pp::platform::PlatformServices* App::platform_services() const noexcept
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{
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return platform_services_;
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}
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std::string App::clipboard_get_text()
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{
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if (pp::app::plan_clipboard_read() != pp::app::ClipboardReadAction::read_text)
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return {};
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return active_platform_services().clipboard_text();
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}
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bool App::clipboard_set_text(const std::string& s)
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{
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if (pp::app::plan_clipboard_write(s) != pp::app::ClipboardWriteAction::write_text)
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return false;
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return active_platform_services().set_clipboard_text(s);
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}
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void App::stacktrace()
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{
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#if __OSX__
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NSString* callstack = [[NSThread callStackSymbols] componentsJoinedByString:@"\n"];
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LOG("callstack:\n%s", [callstack cStringUsingEncoding:NSUTF8StringEncoding]);
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#endif
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}
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void App::crash_test()
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{
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#ifdef __IOS__
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[ios_view crash];
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#elif __OSX__
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[osx_view hockeyapp_crash];
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#elif defined(_WIN32)
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__debugbreak();
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#elif defined(__ANDROID__)
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int *x = nullptr; *x = 42;
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LOG("%d", *x);
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#endif
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}
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void App::tick(float dt)
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{
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if (auto* main = layout_designer[main_id])
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main->tick(dt);
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if (auto* main = layout[main_id])
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main->tick(dt);
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}
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void App::resize(float w, float h)
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{
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LOG("App::resize %d %d", (int)w, (int)h);
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uirtt.create(static_cast<int>(w), static_cast<int>(h), -1, rgba8_internal_format(), true);
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redraw = true;
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width = w;
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height = h;
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}
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void App::show_cursor()
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{
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if (!should_dispatch_cursor_visibility(true))
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return;
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active_platform_services().set_cursor_visible(true);
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}
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void App::hide_cursor()
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{
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if (!should_dispatch_cursor_visibility(false))
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return;
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active_platform_services().set_cursor_visible(false);
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}
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void App::showKeyboard()
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{
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LOG("show keyboard");
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redraw = true;
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if (!should_dispatch_keyboard_visibility(true))
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return;
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active_platform_services().set_virtual_keyboard_visible(true);
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}
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void App::hideKeyboard()
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{
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LOG("hide keyboard");
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redraw = true;
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if (!should_dispatch_keyboard_visibility(false))
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return;
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active_platform_services().set_virtual_keyboard_visible(false);
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}
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void App::pick_image(std::function<void(std::string path)> callback)
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{
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redraw = true;
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active_platform_services().pick_image(std::move(callback));
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}
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void App::pick_file(std::vector<std::string> types, std::function<void (std::string)> callback)
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{
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redraw = true;
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active_platform_services().pick_file(std::move(types), std::move(callback));
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}
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#if __IOS__
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void App::pick_file_save(const std::string& type, const std::string& default_name,
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std::function<void(std::string)> writer, std::function<void(const std::string& path, bool saved)> callback)
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{
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redraw = true;
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std::string ext = "." + type;
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std::string path = tmp_path + "/" + default_name + ext;
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std::thread([=]{
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writer(path);
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save_prepared_file(path, default_name + ext, callback);
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}).detach();
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}
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#elif __WEB__
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void App::pick_file_save(const std::string& type, const std::string& default_name,
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std::function<void(std::string)> writer, std::function<void(const std::string& path, bool saved)> callback)
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{
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redraw = true;
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auto path = data_path + "/" + default_name + "." + type;
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LOG("App::pick_file_save %s", path.c_str());
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writer(path);
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save_prepared_file(path, default_name + "." + type, std::move(callback));
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}
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#else
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void App::pick_file_save(std::vector<std::string> types, std::function<void(std::string)> callback)
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{
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redraw = true;
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active_platform_services().pick_save_file(std::move(types), std::move(callback));
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}
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#endif
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void App::pick_dir(std::function<void(std::string path)> callback)
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{
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redraw = true;
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active_platform_services().pick_directory(std::move(callback));
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}
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void App::display_file(std::string path)
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{
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if (pp::app::plan_display_file(path) == pp::app::DisplayFileAction::ignore_empty_path)
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return;
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active_platform_services().display_file(path);
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}
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void App::share_file(std::string path)
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{
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const auto plan = pp::app::plan_document_share(path);
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if (plan == pp::app::DocumentShareAction::show_save_required_warning)
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{
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message_box("Sharing failed", "Please save the document before sharing it.");
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return;
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}
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active_platform_services().share_file(path);
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}
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void App::save_prepared_file(
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std::string path,
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std::string suggested_name,
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std::function<void(const std::string& path, bool saved)> callback)
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{
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active_platform_services().save_prepared_file(
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path,
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suggested_name,
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[callback = std::move(callback)](std::string saved_path, bool saved) {
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callback(saved_path, saved);
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});
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}
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bool App::mouse_down(int button, float x, float y, float pressure, kEventSource source, bool eraser)
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{
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redraw = true;
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MouseEvent e;
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e.m_type = button ? kEventType::MouseDownR : kEventType::MouseDownL;
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e.m_pos = { x / zoom, y / zoom };
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e.m_pressure = pressure;
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e.m_source = source;
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e.m_eraser = eraser;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout_designer[main_id])
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return main->on_event(&e) == kEventResult::Consumed;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::mouse_move(float x, float y, float pressure, kEventSource source, bool eraser)
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{
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cursor = { x / zoom, y / zoom };
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redraw = true;
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MouseEvent e;
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e.m_type = kEventType::MouseMove;
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e.m_pos = { x / zoom, y / zoom };
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e.m_pressure = pressure;
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e.m_source = source;
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e.m_eraser = eraser;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout_designer[main_id])
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return main->on_event(&e) == kEventResult::Consumed;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::mouse_up(int button, float x, float y, kEventSource source, bool eraser)
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{
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redraw = true;
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MouseEvent e;
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e.m_type = button ? kEventType::MouseUpR : kEventType::MouseUpL;
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e.m_pos = { x / zoom, y / zoom };
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e.m_source = source;
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e.m_eraser = eraser;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout_designer[main_id])
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return main->on_event(&e) == kEventResult::Consumed;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::mouse_scroll(float x, float y, float delta)
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{
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redraw = true;
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MouseEvent e;
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e.m_type = kEventType::MouseScroll;
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e.m_pos = { x / zoom, y / zoom };
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e.m_scroll_delta = delta;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout_designer[main_id])
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return main->on_event(&e) == kEventResult::Consumed;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::mouse_cancel(int button)
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{
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redraw = true;
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MouseEvent e;
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e.m_type = kEventType::MouseCancel;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout_designer[main_id])
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return main->on_event(&e) == kEventResult::Consumed;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::gesture_start(const glm::vec2& p0, const glm::vec2& p1)
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{
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redraw = true;
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GestureEvent e;
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glm::vec2 p = glm::lerp(p0, p1, 0.5f);
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e.m_type = kEventType::GestureStart;
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e.m_pos = p / glm::vec2(zoom);
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e.m_distance = glm::distance(p0, p1);
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gesture_p0 = p0;
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gesture_p1 = p1;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::gesture_move(const glm::vec2& p0, const glm::vec2& p1)
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{
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redraw = true;
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GestureEvent e;
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glm::vec2 p = glm::lerp(p0, p1, 0.5f);
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e.m_type = kEventType::GestureMove;
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e.m_pos = p / glm::vec2(zoom);
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e.m_distance = glm::distance(p0, p1);
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e.m_distance_delta = e.m_distance - glm::distance(gesture_p0, gesture_p1);
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e.m_pos_delta = p - glm::lerp(gesture_p0, gesture_p1, 0.5f);
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::gesture_end()
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{
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redraw = true;
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GestureEvent e;
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e.m_type = kEventType::GestureEnd;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::touch_tap(const glm::vec2& pos, int fingers, int tap_count)
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{
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redraw = true;
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TouchEvent e;
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e.m_type = kEventType::TouchTap;
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e.m_finger_count = fingers;
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e.m_tap_count = tap_count;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::key_down(kKey key)
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{
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if (key == kKey::KeySpacebar && vr_active)
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canvas->m_canvas->m_cam_rot = vr_rot;
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redraw = true;
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keys[(int)key] = true;
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KeyEvent e;
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e.m_type = kEventType::KeyDown;
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e.m_key = key;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::key_up(kKey key)
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{
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redraw = true;
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keys[(int)key] = false;
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KeyEvent e;
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e.m_type = kEventType::KeyUp;
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e.m_key = key;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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bool App::key_char(char key)
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{
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redraw = true;
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KeyEvent e;
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e.m_type = kEventType::KeyChar;
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e.m_char = key;
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kEventResult ret = kEventResult::Available;
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if (auto* main = layout[main_id])
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ret = main->on_event(&e);
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return ret == kEventResult::Consumed;
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}
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void App::toggle_ui()
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{
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auto m = layout[main_id]->m_children[1];
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ui_visible = !ui_visible;
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for (int i = 1; i < m->m_children.size(); i++)
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m->m_children[i]->m_display = ui_visible;
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}
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void App::set_stylus()
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{
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has_stylus = true;
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if (canvas)
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canvas->m_canvas->m_touch_lock = true;
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}
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