Files
panopainter/engine/action.h

25 lines
392 B
C++

#pragma once
class Action
{
public:
virtual void run() = 0;
virtual void undo() = 0;
};
class ActionManager
{
public:
static ActionManager I;
std::stack<std::unique_ptr<Action>> m_actions;
static void add(Action* action)
{
I.m_actions.emplace(action);
}
static void undo()
{
I.m_actions.top()->undo();
I.m_actions.pop();
}
};