Files
panopainter/cmake/PanoPainterPlatformTargets.cmake

27 lines
1.3 KiB
CMake

include(PanoPainterAutomation)
pp_add_powershell_automation_target(panopainter_platform_build_headless
COMMENT "Run the default headless platform build matrix."
ARGUMENTS
-File "${CMAKE_CURRENT_SOURCE_DIR}/scripts/automation/platform-build.ps1")
pp_add_powershell_automation_target(panopainter_platform_build_android_assets
COMMENT "Build Android root CMake asset component across standard/VR presets."
ARGUMENTS
-File "${CMAKE_CURRENT_SOURCE_DIR}/scripts/automation/platform-build.ps1"
-Presets android-arm64,android-x64,android-quest-arm64,android-focus-arm64
-Targets pp_assets)
pp_add_powershell_automation_target(panopainter_platform_build_vcpkg_ui_core
COMMENT "Build the Windows vcpkg-backed UI core dependency boundary."
ARGUMENTS
-File "${CMAKE_CURRENT_SOURCE_DIR}/scripts/automation/platform-build.ps1"
-Presets windows-msvc-vcpkg-headless
-Targets pp_ui_core,pp_ui_core_layout_xml_tests)
pp_add_powershell_automation_target(panopainter_platform_build_apple_remote
COMMENT "Run remote Apple compile validation for macOS, iOS simulator, and iOS device."
ARGUMENTS
-File "${CMAKE_CURRENT_SOURCE_DIR}/scripts/automation/apple-remote-build.ps1"
-Presets macos,ios-simulator,ios-device)