13 lines
283 B
C++
13 lines
283 B
C++
#pragma once
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#include "node.h"
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#include "texture.h"
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class NodeImageTexture : public Node
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{
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public:
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std::shared_ptr<Texture2D> tex;
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virtual Node* clone_instantiate() const override;
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virtual void clone_copy(Node* dest) const override;
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virtual void draw() override;
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};
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