34 lines
905 B
C++
34 lines
905 B
C++
#include "node.h"
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#include "node_border.h"
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#include "node_slider.h"
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#include "node_colorwheel.h"
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#include "node_button.h"
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class NodeColorPicker : public NodeBorder
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{
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public:
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NodeSliderH* m_slider_h;
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NodeSliderH* m_slider_s;
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NodeSliderH* m_slider_v;
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NodeSliderH* m_slider_r;
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NodeSliderH* m_slider_g;
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NodeSliderH* m_slider_b;
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NodeColorWheel* m_wheel;
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NodeBorder* m_color_cur;
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NodeBorder* m_color_old;
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NodeBorder* m_color_old1;
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NodeBorder* m_color_old2;
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NodeButton* m_button_select;
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glm::vec3 m_rgb;
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glm::vec3 m_hsv;
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virtual Node* clone_instantiate() const override;
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//virtual void clone_copy(Node* dest) const override;
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virtual void clone_finalize(Node* dest) const override;
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virtual void init() override;
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virtual void draw() override;
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void init_controls();
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glm::vec3 get_hsv() const;
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void handle_value_changed();
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};
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