34 lines
925 B
C++
34 lines
925 B
C++
#include "platform_api/asset_file_load_policy.h"
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#include <string>
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#include <sys/stat.h>
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namespace pp::platform {
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AssetFileLoadDecision plan_asset_file_load(
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std::string_view absolute_path,
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bool already_loaded,
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std::int64_t previous_last_write_time)
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{
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#if defined(_WIN32) || defined(__OSX__)
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struct stat file_info {};
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const std::string path(absolute_path);
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if (stat(path.c_str(), &file_info) != 0)
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return { false, false, previous_last_write_time };
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const auto current_last_write_time = static_cast<std::int64_t>(file_info.st_mtime);
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if (current_last_write_time <= previous_last_write_time)
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return { false, false, previous_last_write_time };
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return { true, true, current_last_write_time };
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#else
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if (already_loaded)
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return { false, true, previous_last_write_time };
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(void)absolute_path;
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return { true, true, previous_last_write_time };
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#endif
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}
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}
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