Files
panopainter/src/platform_api/asset_file_load_policy.h

20 lines
393 B
C++

#pragma once
#include <cstdint>
#include <string_view>
namespace pp::platform {
struct AssetFileLoadDecision {
bool should_read_file = true;
bool skipped_load_result = true;
std::int64_t last_write_time = 0;
};
[[nodiscard]] AssetFileLoadDecision plan_asset_file_load(
std::string_view absolute_path,
bool already_loaded,
std::int64_t previous_last_write_time);
}