Files
panopainter/src/node_scroll.h

20 lines
583 B
C++

#pragma once
#include "node_border.h"
class NodeScroll : public NodeBorder
{
bool m_dragging = false;
float m_scroll_dir = 1.f;
glm::vec2 m_drag_start = glm::vec2(0);
glm::vec2 m_offset_start = glm::vec2(0);
glm::vec2 m_offset = glm::vec2(0);
glm::vec2 m_mask = glm::vec2(1, 0);
public:
NodeScroll();
virtual Node* clone_instantiate() const override;
virtual kEventResult handle_event(Event* e) override;
virtual void draw() override;
virtual void handle_resize(glm::vec2 old_size, glm::vec2 new_size) override;
void fix_scroll();
};