Files
panopainter/src/legacy_canvas_mode_pen_line.cpp

316 lines
12 KiB
C++

#include "pch.h"
#include "canvas_modes.h"
#include "app.h"
#include "canvas.h"
#include "legacy_canvas_mode_helpers.h"
#include "legacy_canvas_stroke_preview_services.h"
#include "legacy_ui_overlay_services.h"
#include "legacy_ui_gl_dispatch.h"
#include "renderer_gl/opengl_capabilities.h"
using pp::legacy_canvas_mode::apply_canvas_mode_capability;
using pp::legacy_canvas_mode::query_canvas_mode_capability;
using pp::legacy_canvas_mode::read_canvas_mode_pixel;
using pp::legacy_canvas_mode::set_canvas_mode_active_texture_unit;
void CanvasModePen::on_GestureEvent(GestureEvent* ge)
{
m_draw_tip = false;
}
void CanvasModePen::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
{
m_draw_tip = App::I->draws_canvas_tip_for_input(me->m_source, me->m_type);
m_draw_outline = true;
if (Canvas::I->m_touch_lock && me->m_source == kEventSource::Touch)
return;
me->m_pressure = App::I->adjust_canvas_input_pressure(me->m_pressure);
switch (me->m_type)
{
case kEventType::MouseDownL:
if (!App::I->keys[(int)kKey::KeySpacebar])
{
if (App::I->keys[(int)kKey::KeyAlt] || m_picking)
{
m_picking = true;
Canvas::I->pick_start();
glm::vec4 pix = Canvas::I->pick_get(loc);
Canvas::I->m_current_brush->m_tip_color = pix;
App::I->brush_update(true, false);
}
else
{
App::I->render_task_async([loc, pr = me->m_pressure]
{
Canvas::I->stroke_start({ loc, 0 }, pr);
});
m_drawing = true;
}
m_dragging = true;
node->mouse_capture();
}
break;
case kEventType::MouseUpL:
if (m_dragging && !m_picking)
{
pp::panopainter::release_legacy_mouse_capture(*node);
App::I->render_task_async([] {
Canvas::I->stroke_end();
});
}
if (m_dragging && m_picking)
{
pp::panopainter::release_legacy_mouse_capture(*node);
glm::vec4 pix = Canvas::I->pick_get(loc);
Canvas::I->m_current_brush->m_tip_color = pix;
App::I->brush_update(true, false);
Canvas::I->pick_end();
}
m_drawing = false;
m_dragging = false;
m_picking = false;
break;
case kEventType::MouseDownR:
if (App::I->keys[(int)kKey::KeyAlt])
{
m_resizing = true;
m_dragging = true;
m_size_pos_start = m_cur_pos;
auto curve = App::I->stroke->m_curves[App::I->stroke->m_tip_size];
m_size_value_start = curve.to_slider(Canvas::I->m_current_brush->m_tip_size);
node->mouse_capture();
}
break;
case kEventType::MouseUpR:
if (m_dragging && m_resizing)
{
pp::panopainter::release_legacy_mouse_capture(*node);
m_dragging = false;
m_resizing = false;
}
break;
case kEventType::MouseMove:
if (m_dragging && !m_picking && !m_resizing)
{
App::I->render_task_async([loc, pr=me->m_pressure]
{
Canvas::I->stroke_update({ loc, 0 }, pr);
});
}
if (m_dragging && m_picking)
{
glm::vec4 pix = Canvas::I->pick_get(loc);
Canvas::I->m_current_brush->m_tip_color = pix;
App::I->brush_update(true, false);
}
if (m_dragging && m_resizing)
{
auto diff = m_cur_pos - m_size_pos_start;
auto curve = App::I->stroke->m_curves[App::I->stroke->m_tip_size];
Canvas::I->m_current_brush->m_tip_size = glm::max(curve.to_value(m_size_value_start + diff.x * 0.001f), 0.001f);
App::I->brush_update(true, true);
}
m_cur_pos = loc;
break;
case kEventType::MouseCancel:
if (m_dragging)
{
App::I->render_task_async([] {
Canvas::I->stroke_cancel();
});
m_dragging = false;
pp::panopainter::release_legacy_mouse_capture(*node);
}
if (m_picking)
m_picking = false;
if (m_resizing)
m_resizing = false;
break;
default:
break;
}
}
void CanvasModePen::on_Draw(const glm::mat4& ortho, const glm::mat4& proj, const glm::mat4& camera)
{
if (m_draw_tip)
{
const auto& brush = Canvas::I->m_current_brush;
auto pos = m_resizing ? m_size_pos_start : m_cur_pos;
//if (App::I->keys[(int)kKey::KeyAlt] && !m_resizing)
// pos.x = pos.x - brush->m_tip_size * .5f;
float tip_scale_fix = 1.f / glm::tan(glm::radians(Canvas::I->m_cam_fov * 0.5f));
float tip_angle = brush->m_tip_angle * (float)(M_PI * 2.0);
glm::vec2 tip_scale = App::I->zoom * brush->m_tip_scale *
glm::vec2(brush->m_tip_size * tip_scale_fix) *
glm::vec2(brush->m_tip_flipx ? -1 : 1, brush->m_tip_flipy ? -1.f : 1.f) *
glm::vec2((brush->m_tip_aspect <= 0.5 ? brush->m_tip_aspect * 2.f : 1.f),
(brush->m_tip_aspect > 0.5 ? 1.f - (brush->m_tip_aspect - .5f) * 2.f : 1.f));
glm::vec2 tip_offset = glm::vec2(0);
auto tip_color = glm::vec4(glm::vec3(brush->m_tip_color), 1.f);
if (Canvas::I->m_current_stroke)
{
const auto& s = Canvas::I->m_current_stroke->m_prev_sample;
if (s.size > 0.f)
{
tip_scale = App::I->zoom * (brush->m_tip_size * tip_scale_fix) * s.scale;
tip_angle = s.angle;
tip_offset = s.pos - s.origin;
tip_color = glm::vec4(s.col, s.flow);
}
}
glm::u8vec4 pixel;
std::int32_t fb_width = static_cast<std::int32_t>(App::I->width);
std::int32_t fb_height = static_cast<std::int32_t>(App::I->height);
if (node->m_density != 1.f)
{
fb_width = node->m_rtt.getWidth();
fb_height = node->m_rtt.getHeight();
}
read_canvas_mode_pixel(
static_cast<std::int32_t>((pos.x / App::I->width) * fb_width),
static_cast<std::int32_t>(((App::I->height - pos.y - 1) / App::I->height) * fb_height),
pixel);
bool outline = glm::min(tip_scale.x, tip_scale.y) < 20 || m_resizing ? false : m_draw_outline;
pp::panopainter::setup_legacy_vr_stroke_preview_shader({
.texture_slot = 0,
.alpha = brush->m_tip_flow * brush->m_tip_opacity,
.draw_outline = outline,
.color = outline ? glm::vec4(1.f - glm::vec3(pixel) / 255.f, 1.f) : tip_color,
.mvp = glm::scale(glm::vec3(1, -1, 1)) *
ortho *
glm::translate(glm::vec3(pos + tip_offset, 0)) *
glm::eulerAngleZ(tip_angle) *
glm::scale(glm::vec3(tip_scale, 1)),
});
const bool blend = query_canvas_mode_capability(pp::renderer::gl::blend_state());
apply_canvas_mode_capability(pp::renderer::gl::blend_state(), true);
set_canvas_mode_active_texture_unit(0);
auto& tex = *brush->m_tip_texture;
tex.bind();
Canvas::I->m_sampler_brush.bind(0);
Canvas::I->m_plane.draw_fill();
tex.unbind();
if (!blend) apply_canvas_mode_capability(pp::renderer::gl::blend_state(), false);
}
}
void CanvasModePen::leave(kCanvasMode next)
{
}
void CanvasModePen::enter(kCanvasMode prev)
{
m_cur_pos = Canvas::I->m_cur_pos;
}
void CanvasModeLine::on_MouseEvent(MouseEvent* me, glm::vec2& loc)
{
m_draw_tip = App::I->draws_canvas_tip_for_input(me->m_source, me->m_type);
if (Canvas::I->m_touch_lock && me->m_source == kEventSource::Touch)
return;
switch (me->m_type)
{
case kEventType::MouseDownL:
node->mouse_capture();
m_dragging = true;
m_drag_start = loc;
m_drag_pos = loc;
break;
case kEventType::MouseUpL:
pp::panopainter::release_legacy_mouse_capture(*node);
if (m_dragging)
{
App::I->render_task_async([=]
{
Canvas::I->stroke_start({ m_drag_start, 0 }, 1.f);
Canvas::I->stroke_update({ m_drag_pos, 0 }, 1.f);
Canvas::I->stroke_draw();
Canvas::I->stroke_end();
});
}
m_dragging = false;
break;
case kEventType::MouseMove:
if (m_dragging)
m_drag_pos = loc;
m_cur_pos = loc;
break;
case kEventType::MouseCancel:
pp::panopainter::release_legacy_mouse_capture(*node);
m_dragging = false;
break;
default:
break;
}
}
void CanvasModeLine::on_Draw(const glm::mat4& ortho, const glm::mat4& proj, const glm::mat4& camera)
{
if (m_dragging)
{
pp::panopainter::setup_legacy_vr_color_shader({
.color = Canvas::I->m_current_brush->m_tip_color,
.mvp = ortho,
});
static glm::vec4 AB[2];
AB[0] = { m_drag_start, 0, 1 };
AB[1] = { m_drag_pos, 0, 1 };
AB[0].y = Canvas::I->m_box.w - AB[0].y - 1; // invert Y
AB[1].y = Canvas::I->m_box.w - AB[1].y - 1; // invert Y
m_line.update_vertices(AB);
m_line.draw_stroke();
}
else if (m_draw_tip)
{
const auto& brush = Canvas::I->m_current_brush;
float tip_scale_fix = 1.f / glm::tan(glm::radians(Canvas::I->m_cam_fov * 0.5f));
float tip_angle = brush->m_tip_angle * (float)(M_PI * 2.0);
glm::vec2 tip_scale = App::I->zoom * brush->m_tip_scale *
glm::vec2(brush->m_tip_size * tip_scale_fix) *
glm::vec2(brush->m_tip_flipx ? -1 : 1, brush->m_tip_flipy ? -1.f : 1.f) *
glm::vec2((brush->m_tip_aspect <= 0.5 ? brush->m_tip_aspect * 2.f : 1.f),
(brush->m_tip_aspect > 0.5 ? 1.f - (brush->m_tip_aspect - .5f) * 2.f : 1.f));
auto tip_color = glm::vec4(glm::vec3(brush->m_tip_color), 1.f);
pp::panopainter::setup_legacy_vr_stroke_preview_shader({
.texture_slot = 0,
.alpha = brush->m_tip_flow * brush->m_tip_opacity,
.draw_outline = false,
.color = tip_color,
.mvp = glm::scale(glm::vec3(1, -1, 1)) *
ortho *
glm::translate(glm::vec3(m_cur_pos, 0)) *
glm::eulerAngleZ(tip_angle) *
glm::scale(glm::vec3(tip_scale, 1)),
});
const bool blend = query_canvas_mode_capability(pp::renderer::gl::blend_state());
apply_canvas_mode_capability(pp::renderer::gl::blend_state(), true);
set_canvas_mode_active_texture_unit(0);
auto& tex = *brush->m_tip_texture;
tex.bind();
Canvas::I->m_sampler_brush.bind(0);
Canvas::I->m_plane.draw_fill();
tex.unbind();
if (!blend) apply_canvas_mode_capability(pp::renderer::gl::blend_state(), false);
}
}
void CanvasModeLine::init()
{
m_line.create();
}
void CanvasModeLine::enter(kCanvasMode prev)
{
m_cur_pos = Canvas::I->m_cur_pos;
}
void CanvasModeLine::leave(kCanvasMode next)
{
}