Files
panopainter/src/node_text.h
2019-12-01 18:24:59 +01:00

40 lines
1.1 KiB
C++

#pragma once
#include "node.h"
#include "font.h"
class NodeText : public Node
{
public:
enum class TextAlign
{
Begin,
Center,
End,
};
TextMesh m_text_mesh;
std::string m_text;
std::string m_font_name = "roboto";
glm::vec4 m_color{ 1, 1, 1, 1 };
std::string m_font_weight = "regular";
int m_font_size = 17;
bool m_font_italic = false;
bool m_multiline = false;
glm::vec2 m_off = { 0, 0 };
TextAlign m_text_align_v = TextAlign::Center;
TextAlign m_text_align_h = TextAlign::Begin;
virtual Node* clone_instantiate() const override;
virtual void clone_copy(Node* dest) const override;
virtual void create() override;
virtual void parse_attributes(kAttribute ka, const tinyxml2::XMLAttribute* attr) override;
virtual void draw() override;
virtual void handle_resize(glm::vec2 old_size, glm::vec2 new_size, float zoom) override;
void set_text(const std::string& s);
void set_text_format(const char* fmt, ...);
void set_font(const std::string& name, int size, const std::string& weight, bool italic);
void set_font_size(int size);
void update_layout();
};