42 lines
976 B
C++
42 lines
976 B
C++
#include "pch.h"
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#include "log.h"
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#include "node_dialog_open.h"
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#include "canvas.h"
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#include "node_image_texture.h"
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Node* NodeDialogOpen::clone_instantiate() const
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{
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return new NodeDialogOpen();
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}
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void NodeDialogOpen::clone_finalize(Node* dest) const
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{
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NodeDialogOpen* n = static_cast<NodeDialogOpen*>(dest);
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n->init_controls();
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}
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void NodeDialogOpen::init()
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{
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auto tpl = static_cast<const NodeBorder*>(init_template("dialog-open"));
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m_color = tpl->m_color;
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m_border_color = tpl->m_border_color;;
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m_thinkness = tpl->m_thinkness;;
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init_controls();
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}
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void NodeDialogOpen::init_controls()
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{
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btn_ok = find<NodeButton>("btn-ok");
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btn_cancel = find<NodeButton>("btn-cancel");
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btn_cancel->on_click = [this](Node*) {
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destroy();
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};
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}
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void NodeDialogOpen::loaded()
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{
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ui::Image thumb = ui::Canvas::I->thumbnail_read(data_path);
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auto image_tex = find<NodeImageTexture>("thumb-tex");
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image_tex->tex.create(thumb);
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}
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