Files
panopainter/engine/node_dialog_open.h

17 lines
407 B
C++

#pragma once
#include "node_border.h"
#include "node_button.h"
class NodeDialogOpen : public NodeBorder
{
public:
NodeButton* btn_cancel;
NodeButton* btn_ok;
std::string data_path;
virtual Node* clone_instantiate() const override;
virtual void clone_finalize(Node* dest) const override;
virtual void init() override;
void init_controls();
virtual void loaded() override;
};