Files
panopainter/engine/shader.hpp
Omar Mohamed Ali Mudhir 13d8e6e563 base setup for osx in place
2017-01-14 18:30:19 +00:00

13 lines
283 B
C++

#pragma once
class Shader
{
GLuint prog;
public:
bool create(std::string vertex, std::string fragment);
void use();
void u_vec4(std::string name, const glm::vec4& v);
void u_mat4(std::string name, const glm::mat4& m);
void u_int(std::string name, int i);
};